To be honest, I see it slightly differently. 4.2 warrior always seemed to me like a bandaid fix where the only person who knew disappeared. It certainly made warrior "function" and was quite strong in Stormblood but it comes with it's own major issues.
It turned warrior into "spam this button 5 times for 10 seconds every 90 seconds" a design they now copied to a lot of other jobs and it shows how uninteresting of a design it truly is. The only thing that makes IR less hated than Delirium is seeing big numbers and it's synergy with Nascent Flash.
The vast majority of your dps is tied to a single cooldown. A cooldown that, depending on fight timings, makes warrior rather unflexible. You often need to use it immediately on cooldown, regardless of boss mechanics going on, to get the most usage and therefore the most dps out of it and screwing that up can cost you significant dps. Best example of it this raid tier are E6S, where you have to use it during Garuda's Vacuum Slice, making you not only take unnecessary damage but also just potentially killing you instantly. And E8S where you literally have to do the blindspot face pull to get a 5 FC IR in before the add phase...or sit on it for over 60 seconds because it's a waste to use it on addphase and not have it back up for the reopener.
Your dps at the end of a fight depends extremely heavily on killtime. The boss dies right before IR is back up? Say goodbye to doing decent dps. Add is living too long but not long enough to get 5 fellcleaves into IR? You now have to sit on your cooldown for 20+ seconds, potentially costing you a use over the whole fight, so say goodbye to doing decent dps.
Not to mention the fact that you get literally 0 benefit out of Direct Hit or crit/DH buffs that align with IR since they only increase the crit/DH chance, not it's damage, and you have 100% of that anyway. Or that the 90 seconds cooldown makes it not align with a majority of raid buffs most of the time. Now that isn't too much of an issue for warrior itself, you have things like Brotherhood that align well with your burst, but it makes you less desirable to have for jobs whose buffs do not align with your burst.
It is certainly better than 4.0/4.1 warrior but it has it's own load of issues.



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