Dude it was datamined. Was conjurer getting land shift also coded for Arcanist?Geomancer was never intended for 1.0. No weapons were made for it, it wasn't ever considered as a job. The only jobs/classes planned for 1.0 that we really know of were Arcanist and Musketeer.
1.0 Arcanist would've had a mechanical staff, but that isn't somehow a Geomancer weapon. It was still intended for Arcanist.
I think that using 1.0 as a basis for anything is pretty silly. Arcanist, as pointed out, was a very different kind of job than what we wound up getting. And where Conjurer was doesn't really matter as White Mage has changed with time too.
Yes this is pretty accurate, there were something like 20 jobs intended for 1.0 but like even the ones that still made it through have changed from xpac to xpac. It's just a matter of what's going to fit the balance/popularity/implementation venn diagram
They don't all want it. There's loads of Jobs people talk about more often, especially since 5.3.
Chemists don't craft potions. Their only claim to fame is being able to throw items to party members at range, and being able to use pistols without using up their bonus trait selection. Both of these ideas are somewhat incoherent in FFXIV. The name and themes are similar to Alchemist, sure, and that's a relevant argument. They'd have to get a name change and some spicing up. We'd never see a Job called Chemist dropped in whole cloth, nor one that simply tosses items.
CHM.
It doesn't have to be? There's more than one way of doing something.
I guess people want it to be a healer, but tbh, it's a terrible idea all around. Conceptually, you want your healers to be magicians, not dancers, potion makers, or people who hit you with a spanner repeatedly. Because the current healers all deal in heavy magick, a healer who doesn't makes their magick seem unnecessary and glitz for glitz's sake.
This is a mmorpg game. There is 0% chances , whatever the new healer class will be, to not share gear with other healers.Sorry to ruin your dreams but it wont happen ever. Job roles need to be balanced to work. It will be magic it will be caster it will use mp , to fit other healers. They wont ruin the whole game so u can have fun with a physical melle or ranged healer throwing potions. Not 1 in a million
I don't think anyone here ever suggested they wouldn't share gear with other healers. Most people also agree it would probably still use MP. Some people are saying they want something gun-like to "shoot healing" at people, or throwing potions, but that also doesn't suggest anyone actually thinks it'll be a physical-based job. Besides, Red Mage for example is a caster but several of their skills are physical (and some skills you might think are physical are actually magic), so you never know what they could do with Chemist.This is a mmorpg game. There is 0% chances , whatever the new healer class will be, to not share gear with other healers.Sorry to ruin your dreams but it wont happen ever. Job roles need to be balanced to work. It will be magic it will be caster it will use mp , to fit other healers. They wont ruin the whole game so u can have fun with a physical melle or ranged healer throwing potions. Not 1 in a million
Uhm im pretty sure many suggested that. At least thats what ive readI don't think anyone here ever suggested they wouldn't share gear with other healers. Most people also agree it would probably still use MP. Some people are saying they want something gun-like to "shoot healing" at people, or throwing potions, but that also doesn't suggest anyone actually thinks it'll be a physical-based job. Besides, Red Mage for example is a caster but several of their skills are physical (and some skills you might think are physical are actually magic), so you never know what they could do with Chemist.
Almost everyone here talking about gear have been talking about how we hope it'll lead to Healing gear being less saturated with robes, and the only ones who weren't were just saying they don't mind robes. No one said they wouldn't have Healing gear, just that it might lead to more variety in Healing gear.
There are plenty ppl here discussing the use of physical attacks and stats. How can healer stats shared with physical stats? Someone even suggested to make him an exclusive role lol. Nothing of this will happen. Thats my pointAlmost everyone here talking about gear have been talking about how we hope it'll lead to Healing gear being less saturated with robes, and the only ones who weren't were just saying they don't mind robes. No one said they wouldn't have Healing gear, just that it might lead to more variety in Healing gear.
Well, like I said, RDM has I believe 7 physical attacks despite being a caster. BRD has 5 magic attacks despite being physical. DRK has 9 magic attacks despite being a tank. You never know what could happen. Having something like magic-based heals with physical attacks are by no means out of the question. And it wouldn't require them to not be using Healing gear while they do it. I'm not saying it will be that way, just that you can't write it off as being impossible.
Last edited by TitaniumVulpes; 08-27-2020 at 04:39 PM. Reason: Clarification
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