To the two people above me, that was never the point. They're saying that PLD doesn't "feel" like a dps because it's a paladin, the og tank class, the holy knight, the shieldwall that protects allies. This isn't about high dps parses, speed running capabilities or even just comparing it's simulated optimal dps to other tank jobs. This is about the jobs aesthetics, it's looks, it's feel and it's theme and in this case I have to agree, paladin does not "feel" like it would do a lot of dps.