I wouldn't defend them or miss them if they were gone, but is it bad that I find their topics amusing?The sad thing is, his main has ultimate clears. This is just some bored troll with nothing better to do with his time and too many accounts.
He makes topics that look like normal ones, but he always is just stirring the pot looking for people to respond negatively.
He likes to use a lot of terminology the doesn't really fit his arguments either.
Its not even exploding. Its just getting really old..
When I went to listen to Titania's music on youtube, there was a comment from someone who made a parody with the lyrics. Something along the lines of:The sad thing is, his main has ultimate clears. This is just some bored troll with nothing better to do with his time and too many accounts.
He makes topics that look like normal ones, but he always is just stirring the pot looking for people to respond negatively.
He likes to use a lot of terminology the doesn't really fit his arguments either.
"The knockback is near
one tank in the rear
i'm screaming in fear
fa la la la la!"
Amusing as it was, I immediately knew that this comment came from someone well acquainted with the mechanics specific to the EX version of the fight. I don't advocate trolling by any means, but there are trolls out there who - I don't even know how to put it... do it 'right', I guess?
Take this one as an example; it's not like he's wrong because all he is doing is giving an opinion. Whether it's truly his or not doesn't really matter. And he is right about the trial where if one player fails, then you have to start over. While it isn't any more difficult than any other mid trial event, the fact that instead of filling up a gauge, you are preventing it from hitting zero can catch some players off guard.
In that regard, I am curious if the dev team designed the fight so that everyone must be alive at that point in the fight (considering how bad it sucks to be dead during an ATE). Every time I have done it thus far, if someone is dead, we fail. I'm not sure about that though.
Ultimate clears are not a big deal though. If you have time then you can clear. Even among ultimate cleared raiders there is a huge difference in skill level. Just having a clear means not a whole lot.The sad thing is, his main has ultimate clears. This is just some bored troll with nothing better to do with his time and too many accounts.
He makes topics that look like normal ones, but he always is just stirring the pot looking for people to respond negatively.
He likes to use a lot of terminology the doesn't really fit his arguments either.
The QTE brings the dead people back to do the event, which is probably why its failed, since they arent paying attention being dead.When I went to listen to Titania's music on youtube, there was a comment from someone who made a parody with the lyrics. Something along the lines of:
"The knockback is near
one tank in the rear
i'm screaming in fear
fa la la la la!"
Amusing as it was, I immediately knew that this comment came from someone well acquainted with the mechanics specific to the EX version of the fight. I don't advocate trolling by any means, but there are trolls out there who - I don't even know how to put it... do it 'right', I guess?
Take this one as an example; it's not like he's wrong because all he is doing is giving an opinion. Whether it's truly his or not doesn't really matter. And he is right about the trial where if one player fails, then you have to start over. While it isn't any more difficult than any other mid trial event, the fact that instead of filling up a gauge, you are preventing it from hitting zero can catch some players off guard.
In that regard, I am curious if the dev team designed the fight so that everyone must be alive at that point in the fight (considering how bad it sucks to be dead during an ATE). Every time I have done it thus far, if someone is dead, we fail. I'm not sure about that though.
It was more to point out that, in many of his threads, hes basically poking fun at the casual playerbase by asking for easy fights (not talking about this one), more causal content, less raiding content, less crafting content etc. (All I've ever seen his alts do is craft and gather, to the point I suspect hes a bot, but can't prove it so...)
Why do people keep responding to his obvious bait threads
Note: Taking advice from a players alt, is like taking advice from a voice in a dark room. Criticism is a two way street remember that!!
I for one enjoy Raging Stallion's antics. It's a lot of tongue and cheek nonsense, but he sometimes has legit criticisms/commentary hidden in there.
I didn't mind him until I learned the real reason why he has so many alt accounts (And it's not just for trolling).
Three things to consider hereThere are too many "make one mistake and the whole party wipes" mechanics in this fight. For example, everyone fails the Active Time Event if just one person cannot do it. Also, if the tank forgets to use LB, everyone immediately dies as well. This fight is way overtuned compared to the 5.2 trial (which was Ruby Weapon).
#1: You are only intended to do this new MSQ Trial ONCE. You may run in to it a few more times in Trials Roulette, but most people use Trials roulette for leveling and dont queue for it at level 80 and come the next expansion everyone is going to be so overgeared for it, it wont matter anymore.
#2: Ruby weapon was by far UNDERTUNED, not overtuned. It has been, by far, the easiest Normal Mode/Extreme mode in this entier expansion thus far.
#3: Strict but easy to solve mechanics such as the ones you describes are good ideas for this type of trial, atleast in my opinion anyway. Its easy to pull off, but otherwise forces everyone to pay attention. You know how i mentioned Trials Roulette earlier? Most people fall asleep while doing that, these mechanics ensure this fights longevity
I don't mean to be mean, but this did make me chuckle a little.
I know there are hardcore gamers out there smirking and thinking I'm such a bad player, thinking that this isn't a matter of overtuning and is a matter of me being bad. Just to prove you wrong, know that I cleared the Puppet's Bunker in the first day of the patch so I know what I'm doing.
The 24 man "Raids" are not and have never been "Difficult". Most people complete them on day 1, that type of content is designed to be easily brute forced by players and easily learned by even some of the most casual of players. These fights in 24 man raids do not have aggressively difficult damage checks or enrages, and mostly revolve around fight mechanics rather than job mechanics which makes them far easier to learn. Savage Raids take weeks, sometimes even months for some players to learn - The 24 mans? About 5-10 minutes maximum per fight for your average person. The point? Clearing Puppets bunker day 1 does not necessarily make you "know what you're doing", i'm sorry to say, and saying it as you did seemed a tad silly.
I'm sorry, but you're level 80, the game has the confidence in you by this point, hundreds of hours in to the game as you are, to spam buttons to break free of the chains. The game is not there to hand hold you anyore as it did in the lvl 50 level range when new mechanics were still being introduced. Its not like its a new mechanic, its been in many many fights before INCLUDING the 5.0 trial, infact for all intents and purposes its exactly the same mechanic - Mash random buttons on your keyboard/controller as fast and hard as you can for 10 seconds or so, its not exactly difficult and if someone dies because of it, its almost always due to a lack of attention on their part, not a lack of skill...because again, its literally just spamming buttons, anyone can do it. You could maybe even train a monkey to do it if you really wanted to invest the time.There is a trend of this game becoming more and more hardcore and I'm not liking it. The 5.0 trial also had instant party wipe mechanics (the doom puddles). That one was more forgiving though because not all 8 people have to take a doom puddle so a few people can make a mistake and you can still clear. But now all 8 people have to know how to break free of the chains otherwise you wipe. That's just too far. If I wanted hardcore content I would be playing The Last of Us II. I'm playing FF14 for the story not to experience instant party wipe mechanics if just one person out of 8 don't know how to do it.
In no way, shape or form, is any of the content you described attributed as "Hardcore".
Last edited by VenKitsune; 08-19-2020 at 04:46 PM.
2.0 Veteran from 2013. Just looking to be helpful. DRK is Love, DRK is life.
(Ignore the levels on my character card, the tool i used to make it hasn't been updated for 4.0)
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