Page 4 of 6 FirstFirst ... 2 3 4 5 6 LastLast
Results 31 to 40 of 58
  1. #31
    Player
    ForteNightshade's Avatar
    Join Date
    Oct 2013
    Location
    Limsa Lominsa
    Posts
    3,677
    Character
    Kurenai Tenshi
    World
    Cactuar
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Saefinn View Post
    Fair point, in which case, would reducing the recast of Draw be better instead? Maybe to 45 or 30 seconds.
    Draw is already 30 seconds. I think a simpler change is to give Sleeve Draw two charges. This guarantees a three Seal Div at the beginning as you'll Draw, Sleeve x2 and bam. You're done. Maybe still bringing the CD down to 120 or you could go with Div resetting a single charge.
    (4)
    "Stand in the ashes of a trillion dead souls and ask the ghosts if honor matters."
    "The silence is your answer."


  2. #32
    Player
    ItMe's Avatar
    Join Date
    Jun 2020
    Location
    Lumsa Lomsa
    Posts
    4,178
    Character
    Iiiiiiiiiiit's Meeeee
    World
    Sargatanas
    Main Class
    Arcanist Lv 90
    (0)

  3. #33
    Player
    Sqwall's Avatar
    Join Date
    Jun 2013
    Posts
    844
    Character
    Sqwall Lionheart
    World
    Diabolos
    Main Class
    Warrior Lv 100
    Am I the only one here the uses draw w/e it is on cooldown? I'm constantly pushing my seals off of the first drawn to keep that buff train rolling. If that RNG sucks then minor arcana it is. Sleeve draw is just something to use in between draws. I used it the same way before the change. I just kept pushing my seals off the board for the next one. Moon is in front do I have moon as a card?...no.... minor arcana it is. So on and so forth. Redraw would be used specifically for upcoming divination for me.

    I do feel this neuters the way that I used sleeve draw because I feel cards are subjective and open to interpretation based on the player. I just never used sleeve draw for divination building and if I was doing it wrong...doesn't matter now. Sleeve draw has just been used for throwing out more cards in between divination's for me. Eventually they would overlap, but I made sure I was constantly buffing while waiting on Divination to pop, right seal or not. It only mattered leading up to divination coming off cooldown for me, but hey...that's how I played.
    (1)

  4. #34
    Player
    moon_kitsune's Avatar
    Join Date
    Apr 2019
    Location
    Gridania
    Posts
    4
    Character
    Moon Fox
    World
    Cactuar
    Main Class
    Paladin Lv 66
    I played Ast as my healer, it felt right before patch. Now... it feels crippled. I don't like whm because of holy spam, and sch feels like it's just feels lopsided to me with the changes to the fairies. All i want (as a ps4 player mind you) is for you to stop dumbing down mechanics for players who don't want to try to improve. Your making more issues than your fixing and its rippling out slowly. I do enjoy this game, i have since 2.0 when it was a lot more complex. It's why i play, I don't want my hand held and to be given a cookie for halfass play. I want to feel like i improved, i want to feel like i had to work for it. I'm not screaming "adapt or leave" I'm screaming "these things do not fit well enough to warrant the state they are in!" 3 cards was a nice touch that enjoyed. It made it easier for me personally to keep up a buff on at least 2 people. Speed isn't everything, and I just really want to play my role to the best i can. If I'm a healer... I AM SUPPOSED TO SUPPORT MY PARTY FIRST AND FORMOST. NOT DPS EVERYTHING AND LET PEOPLE DIE. If you do it right, you don't spend your whole bar of mp. That i will say, "adapt or change" for because if you want to dps, then be a dps... Not a healer.
    (0)

  5. #35
    Player Seraphor's Avatar
    Join Date
    Feb 2018
    Posts
    4,620
    Character
    Seraphor Vhinasch
    World
    Zodiark
    Main Class
    Gunbreaker Lv 100
    I haven't used Sleeve Draw.... ever, because it was an absolute mess to use, and is why I couldn't main AST in any serious content.

    One free card and a guaranteed seal is ideal.
    It's a 100% improvement because the skill went from utterly unusable to some kind of bonus.
    (1)

  6. #36
    Player
    Brandedblade's Avatar
    Join Date
    Nov 2017
    Location
    Limsa Lominsa
    Posts
    841
    Character
    Gunther Frey
    World
    Balmung
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Seraphor View Post
    I haven't used Sleeve Draw.... ever, because it was an absolute mess to use, and is why I couldn't main AST in any serious content.

    One free card and a guaranteed seal is ideal.
    It's a 100% improvement because the skill went from utterly unusable to some kind of bonus.
    Sleeve draw is a perfect example of the tendency for players to turn clunky and awful game design into points of pride and displays of skills. Why yes, I too judge my skill in a game over my ability to overcome awful game design that a decent chunk of the players could not handle.
    (5)

  7. #37
    Player
    Semirhage's Avatar
    Join Date
    May 2015
    Posts
    1,704
    Character
    Nemene Damendar
    World
    Midgardsormr
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Brandedblade View Post
    Sleeve draw is a perfect example of the tendency for players to turn clunky and awful game design into points of pride and displays of skills. Why yes, I too judge my skill in a game over my ability to overcome awful game design that a decent chunk of the players could not handle.
    As a non-AST player, I kind of get it, at least the ones who aren't blindly defending the exact implementation. I like my classes interesting, reasonably complex, and not clunkily/terribly designed. A lot of these adjustments throw out the baby with the bathwater. Can't make it interesting without clunk, so let's just pancake the skill ceiling into the skill floor and wash our hands of it.
    (5)

  8. #38
    Player
    Charganium's Avatar
    Join Date
    Nov 2017
    Location
    Gridania
    Posts
    13
    Character
    Jasmine Ambrose
    World
    Zalera
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Sqwall View Post
    Am I the only one here the uses draw w/e it is on cooldown? I'm constantly pushing my seals off of the first drawn to keep that buff train rolling. If that RNG sucks then minor arcana it is. Sleeve draw is just something to use in between draws. I used it the same way before the change. I just kept pushing my seals off the board for the next one. Moon is in front do I have moon as a card?...no.... minor arcana it is. So on and so forth. Redraw would be used specifically for upcoming divination for me.

    I do feel this neuters the way that I used sleeve draw because I feel cards are subjective and open to interpretation based on the player. I just never used sleeve draw for divination building and if I was doing it wrong...doesn't matter now. Sleeve draw has just been used for throwing out more cards in between divination's for me. Eventually they would overlap, but I made sure I was constantly buffing while waiting on Divination to pop, right seal or not. It only mattered leading up to divination coming off cooldown for me, but hey...that's how I played.
    Why wouldn't you just turn all your cards into Minor Arcana once you have your three seals instead of constantly replacing seals?
    Maybe I'm misunderstanding your post.
    (0)

  9. #39
    Player
    Limonia's Avatar
    Join Date
    Dec 2013
    Posts
    511
    Character
    Elrica Lavandula
    World
    Omega
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Brandedblade View Post
    Sleeve draw is a perfect example of the tendency for players to turn clunky and awful game design into points of pride and displays of skills. Why yes, I too judge my skill in a game over my ability to overcome awful game design that a decent chunk of the players could not handle.
    This exactly.
    Because Sleeve Draw was really clunky, especially on controller, people who did not have trouble using it boasted about how great they were at using it and how, uh, "great" they felt when executing that perfect opener. At the same time mocking those who weren't (no matter if they just hated how it works or were just unable to).
    At least this is what I get from a lot of the comments on various sites.

    I only can say that there definitely WERE problems with the old Sleeve Draw. So many players complained about it, because it was not fun to use for a lot of players, and also because it was very tedious to use on controller (OF COURSE, if you actually liked how it worked, you played AST a lot, got used to it, got good at it, even on controller. Or you're just very good at pressing buttons very fast).

    It's totally fine that AST is more "difficult" than the other healers, optimizing the cards, lining them up with DPS burst windows, blah blah blah. But more complex game design shouldn't be based on more clunky game design.

    And the discrepancy between mouse/keyboard and controller users only shows how flawed Sleeve Draw actually was. The complaints were real, and that has to be accepted.

    We can just hope the AST card system gets yet again changed in the next expansion, to accommodate the players who want it to be complex enough for them to enjoy, but not so clunky that it is annoying to use.

    Until then, maybe make the card used with Sleeve Draw as strong as Minor Arcana, or buff Divination, or give Sleeve Draw two charges, whatever. Just something, as long as it's not the terrible clunkiness be had before this patch.
    (4)

  10. #40
    Player
    Sqwall's Avatar
    Join Date
    Jun 2013
    Posts
    844
    Character
    Sqwall Lionheart
    World
    Diabolos
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Charganium View Post
    Why wouldn't you just turn all your cards into Minor Arcana once you have your three seals instead of constantly replacing seals?
    Maybe I'm misunderstanding your post.
    Quote Originally Posted by Sqwall View Post
    I just kept pushing my seals off the board for the next one. Moon is in front do I have moon as a card?...no.... minor arcana it is. So on and so forth. Redraw would be used specifically for upcoming divination for me.
    It's right there...I guess I implied if my rng was bad I would just minor arcana the following cards. My bad for not explaining it well I suppose. But yes I would minor arcana if I did not get moon for moon, and never redraw with sleeve draw...but it doesn't matter now anyway lol. But I never had a problem with sleeve draw. It was one of those skills that could be used multiple ways and give varying results with different strategies.
    (0)

Page 4 of 6 FirstFirst ... 2 3 4 5 6 LastLast