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  1. #1
    Player Veis_Alveare's Avatar
    Join Date
    Apr 2019
    Posts
    678
    Character
    Veis Alve'are
    World
    Coeurl
    Main Class
    White Mage Lv 70
    Quote Originally Posted by Goji1639 View Post
    This is mostly rambling that misses the point entirely. None of Coincounters cues indicate the attack will be a 360 degree one hit kill, so he could have 100 different colors, stances and cast bars going off before the attack and it wouldn't matter; you still wouldn't know what to do. If you don't know what to do you can't react, so you have no choice but to die.

    Also, there is no "undergeared," dungeons have a minimum ilvl and if you meet it then you're appropriately geared. It's a 1 hit kill if you're not synched (overgeared).

    Also, in most cases SE does make up for the limitations of MMORPG gameplay, but in Coincounters case they failed.
    Oh look, more opinions presented as facts.
    (3)

  2. #2
    Player Goji1639's Avatar
    Join Date
    Jul 2019
    Posts
    1,284
    Character
    Father Gascoigne
    World
    Jenova
    Main Class
    Gunbreaker Lv 80
    Quote Originally Posted by Veis_Alveare View Post
    Oh look, more opinions presented as facts.
    None of that is really opinion. The basic tenets of good and bad gameplay development practices are already established. I didn't invent them, but I do believe in them. SE has always struggled a bit with gameplay, so a few failures aren't overly surprising or damning. All I was really doing was commending SE for addressing Coincounter.

    What's entertaining about this is the handful of people on this forum who will defend bad gameplay to the death.
    (1)