Quote Originally Posted by 3NO View Post
Suggestion : Make sleeve draw 90s cooldown and can keep up to 3 stack if you really want to nerf AST rdps output just nerf the potentcy of each card down problem solved (and take out mp regen too if it too powerful).
Then it brings it back to the initial issue of constant tab-targetting, which prevents and turns people away from AST. Like it or not, it can be exhausting to do their 5.2 opener constantly. I raided on AST during Eden Titan era and while it feels great to get off the cards, it's pretty tricky on controller.

The switching problem exists due them getting rid of an AoE option that was Royal Road.

Perhaps they could give Draw 2 stacks instead? Adding more cards into Sleeve Draw only makes it a chore to do and SE only wants to boost their AST playrate which is much lower than SCH and WHM which is concerning to them of course.