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  1. #28711
    Player
    KageTokage's Avatar
    Join Date
    Feb 2017
    Posts
    7,093
    Character
    Alijana Tumet
    World
    Cactuar
    Main Class
    Ninja Lv 100
    I've been getting Titania a lot in trial roulette lately, and something that's confusing me is why the right to left kill order for the adds has become the norm when it actually puts more stress on the healers/tanks then doing it in the opposite order.

    Killing the adds does not stop their AoEs from going off after they become huge, but it does prevent the two tankable adds from auto-attacking, which is fairly significant when considering how hard they hit.
    (4)

  2. #28712
    Player Veis_Alveare's Avatar
    Join Date
    Apr 2019
    Posts
    678
    Character
    Veis Alve'are
    World
    Coeurl
    Main Class
    White Mage Lv 70
    Quote Originally Posted by KageTokage View Post
    I've been getting Titania a lot in trial roulette lately, and something that's confusing me is why the right to left kill order for the adds has become the norm when it actually puts more stress on the healers/tanks then doing it in the opposite order.

    Killing the adds does not stop their AoEs from going off after they become huge, but it does prevent the two tankable adds from auto-attacking, which is fairly significant when considering how hard they hit.
    A good question honestly. Have you done it in another order and the non-tankable one didn't like blow up or anything? I'm curious now if we've just stumbled upon a bad strategy and kept it for no reason.
    (0)

  3. #28713
    Player
    KageTokage's Avatar
    Join Date
    Feb 2017
    Posts
    7,093
    Character
    Alijana Tumet
    World
    Cactuar
    Main Class
    Ninja Lv 100
    The only thing Mustardseed does is that fan of narrow cone AoEs in both phase 1 and 2, which are a non-issue because there's a fair bit of open space to his sides in both phases and everywhere behind him in phase 1.

    I have a hunch that people are killing him first strictly out of force of habit from running extreme because you do need to kill him first there to prevent a wipe from the slow cast he starts after his first AoEs go off.
    (1)

  4. #28714
    Player
    Miracle_Diva's Avatar
    Join Date
    Jun 2017
    Posts
    451
    Character
    Burning Winter
    World
    Cerberus
    Main Class
    Sage Lv 100
    Quote Originally Posted by Tlamila View Post
    I disagree on that. If a healer isn't capable of healing big pulls/doesn't feel comfortable healing them, nobody should force them to, same for a tank. Not being able to handle wall to wall doens't necessarily mean not doing your job. And i said this as someone who always pulls wall to wall by default, but also as someone who knows that not everybody is comofortable with them and it's fine. It's not savage, it's a frigging dungeon. But in any case the lowest common denominator (aka the only person not pulling their weight in the run) shouldn't dictate to pull bigger.
    Sometimes you just need to step out of your comfort zone if the entire group agreed on how fast they are going to go through a dungeon. If said healer doesn't agree, he can leave or adjust. It's not savage, you only need to press 2 more buttons than usually.
    (4)

  5. #28715
    Player
    Rosa_Frandlia's Avatar
    Join Date
    Feb 2018
    Posts
    249
    Character
    Rosa Frandlia
    World
    Diabolos
    Main Class
    White Mage Lv 80
    Quote Originally Posted by KageTokage View Post
    The only thing Mustardseed does is that fan of narrow cone AoEs in both phase 1 and 2, which are a non-issue because there's a fair bit of open space to his sides in both phases and everywhere behind him in phase 1.

    I have a hunch that people are killing him first strictly out of force of habit from running extreme because you do need to kill him first there to prevent a wipe from the slow cast he starts after his first AoEs go off.
    I think you are right about EX. You can also burn him down a lot quicker and can use an LB on the other two if needed. I know I find myself in normal going to the same spot as EX out of habit too, especially for the knockback and don't use anti-knockback there for the same reason with the brambles in EX. As a healer I don't find any stress though in either, unless tanks aren't grabbing aggro on Puck and Peaceblossom in either version or of course too many people get knocked off the sides from the knockback.
    (0)

  6. #28716
    Player
    Ilenya's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,508
    Character
    Aurora Vlondett
    World
    Balmung
    Main Class
    Arcanist Lv 100
    Quote Originally Posted by Miracle_Diva View Post
    Sometimes you just need to step out of your comfort zone if the entire group agreed on how fast they are going to go through a dungeon. If said healer doesn't agree, he can leave or adjust. It's not savage, you only need to press 2 more buttons than usually.
    This has always been a weird mindset to me. It's a group thing, and if a healer isn't comfortable doing it or just flat out isn't capable of doing large pulls, the group should not be doing them. Yes, then can boot the healer, but that doesn't and won't help the healer with it. Work with your teammates. It's really that simple.

    Quote Originally Posted by Veis_Alveare View Post
    If you want to (make these bad points and) have this conversation again there are like five threads about it in the last five pages of general discussion.

    The horse is dead, please stop beating it, no one cares.
    I like how you call me out for some reason, and not the people carrying on the conversation above.
    (7)
    Last edited by Ilenya; 08-09-2020 at 07:17 AM.

  7. #28717
    Player Veis_Alveare's Avatar
    Join Date
    Apr 2019
    Posts
    678
    Character
    Veis Alve'are
    World
    Coeurl
    Main Class
    White Mage Lv 70
    Quote Originally Posted by Ilenya View Post
    This has always been a weird mindset to me. It's a group thing, and if a healer isn't comfortable doing it or just flat out isn't capable of doing large pulls, the group should not be doing them. Yes, then can boot the healer, but that doesn't and won't help the healer with it. Work with your teammates. It's really that simple.
    If you want to (make these bad points and) have this conversation again there are like five threads about it in the last five pages of general discussion.

    The horse is dead, please stop beating it, no one cares.
    (2)

  8. #28718
    Player
    kelevra13's Avatar
    Join Date
    Jun 2020
    Posts
    139
    Character
    Green Mage
    World
    Leviathan
    Main Class
    Alchemist Lv 80
    When your team in frontline pvp dominates so much that the other team finishes with 24pts and the other doesn't event reach 1k points.
    (0)
    Last edited by kelevra13; 08-09-2020 at 09:50 AM.
    It's my time to spend; it's my time to waste.

  9. #28719
    Player Doozer's Avatar
    Join Date
    Aug 2013
    Location
    Eureka Orthos
    Posts
    2,007
    Character
    Gunnar Mel'nik
    World
    Diabolos
    Main Class
    Bard Lv 90
    Quote Originally Posted by Veis_Alveare View Post
    If you want to (make these bad points and) have this conversation again there are like five threads about it in the last five pages of general discussion.

    The horse is dead, please stop beating it, no one cares.
    It's funny that you're calling out the person replying to someone else and not the person who started the argument anyway.
    (3)

  10. #28720
    Player
    Mirhd's Avatar
    Join Date
    Aug 2017
    Posts
    392
    Character
    Ellisuur Muur
    World
    Midgardsormr
    Main Class
    Dark Knight Lv 90
    Fulmination, DNC. Not a great run.

    To be fair, there was a new player bonus, but no-one spoke up, so I just assume they wanted to go in blind... long story short, the healers did a lot of rezing of the dps. For my part, I shouldn't be running things when I've barely slept, so two of my deaths were me accepting a rez at stupid times (gg), two were me thinking I had an orb when someone else grabbed the same one I went for, so cut to me looking at the screen in confusion when I die to Divine Judgement Volts or w/e it is... brain not work atm, oog. Cut again to me telling the healers to leave my butt in the trash where it belongs.

    The other deaths of myself, healers, and other dps, well... people decided they didn't need to move their purple markers away from the party, despite seeing me and others moving them to the corners each time we had them. I saw the SMN dump hers at least twice in the middle of the arena, along with the DRG I think (might had been the other tank, since they were watching the cutscene when we zoned in) which killed myself and a healer. Clouds were in the center multiple times, and killed people multiple times. I don't think the SMN rezed a single person, despite the healers rezing them often for that exact purpose. At one point, someone flat out said to rez the SMN for more rezes. What did they do when they got back up? Stood on my corpse and just looked at it, despite having the mana to rez after popping Lucid. My dude, you killed me and a healer at least twice, and yourself multiple times. Come on...

    Would have been a complete wipe after both tanks somehow died, had a healer not used LB (they were the only one left, I think?), and then finally towards the end, the other dps moved their clouds to the corners... better late than never, I suppose.

    TL,DR : Pity the healers in my Fulmination run, and move the bloody clouds to the corners, please.
    (0)

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