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  1. #11
    Player
    cactuarzzzz's Avatar
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    Jun 2019
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    375
    Character
    Zzz' Zzz
    World
    Unicorn
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    Red Mage Lv 80
    Shao can you take a look a bit at what I came up with >https://forum.square-enix.com/ffxiv/...Knight-QOL-V.2 might not to your liking but I would appreciated if you can help analysis and pointing out the mistakes. Thank you.
    (0)
    Last edited by cactuarzzzz; 07-29-2020 at 12:48 AM.

  2. #12
    Player
    shao32's Avatar
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    Apr 2015
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    arcadis
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    2,067
    Character
    Shao Kuraisenshi
    World
    Ragnarok
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by cactuarzzzz View Post
    Shao can you take a look a bit at what I came up with >https://forum.square-enix.com/ffxiv/...Knight-QOL-V.2 might not to your liking but I would appreciated if you can help analysis and pointing out the mistakes. Thank you.
    Sure, i will check it later when i have some free time.
    (0)

  3. #13
    Player
    bundythenoob's Avatar
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    Jul 2020
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    195
    Character
    Allie Millfleurx
    World
    Coeurl
    Main Class
    Dark Knight Lv 100
    I hope that Square notices all of these threads left throughout SHB and decides to take action, cuz tbh, I don't think I can take another expac of current DRK. No matter how fancy they try to make it for lv 80-90, it won't change the abysmally boring gameplay of lv 1-72 for synced content, which by then would make up more than 90% of the gameplay.
    (2)
    Last edited by bundythenoob; 08-02-2020 at 02:15 PM.

  4. #14
    Player
    shao32's Avatar
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    Character
    Shao Kuraisenshi
    World
    Ragnarok
    Main Class
    Gunbreaker Lv 90
    Idk, DRK has been one of the most if not the most job that have recived complains this expansion, i still remember all those threats with lots of ppl talking who horrible and lazy has been the rework, i even remember the ones that have been deleted without warning, and what we get?? nothing, just an "we consider the tanks are doing well" and proceed to complete ignoring us more than a year when other jobs with way less complains and support gets full kit and mechanics ajusttments, aka SMN and RDM ajustments, NIN rework, SAM mechanics more integrated and fixed ect ect, i just don't know what to think anymore.
    (1)

  5. #15
    Player
    Xtrasweettea's Avatar
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    Nov 2014
    Location
    Gridania
    Posts
    361
    Character
    Aelda Schuvorther
    World
    Lamia
    Main Class
    Warrior Lv 90
    Quote Originally Posted by shao32 View Post
    Idk, DRK has been one of the most if not the most job that have recived complains this expansion, i still remember all those threats with lots of ppl talking who horrible and lazy has been the rework, i even remember the ones that have been deleted without warning, and what we get?? nothing, just an "we consider the tanks are doing well" and proceed to complete ignoring us more than a year when other jobs with way less complains and support gets full kit and mechanics ajusttments, aka SMN and RDM ajustments, NIN rework, SAM mechanics more integrated and fixed ect ect, i just don't know what to think anymore.
    DRK is never going to be "fixed." SE has moved DRK away from its HW iteration and StB iteration to this new ShB iteration. We can complain all we want, but SE is not going to adjust DRK to be like any previous iteration.

    DRK ShB will be the new norm for now on. 6.0 DRK will be using ShB DRK as a base.


    As for the DPS jobs: DPS jobs are SE's priority; not tanks nor healers.

    DPS jobs are going to get the fixes since those jobs cater the majority. SE wants to "fix" BRD even, but they don't know how since the player-base is not committed to a specific theme for BRD.

    SE is satisfied with tanks right now. ShB tank iterations are meeting what metrics SE has for tanks. Now it is just maintenance of whatever subs are left, which will more-than-likely be playing DPS and not tanks.
    (1)

  6. #16
    Player
    cactuarzzzz's Avatar
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    Jun 2019
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    375
    Character
    Zzz' Zzz
    World
    Unicorn
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by shao32 View Post
    Idk, DRK has been one of the most if not the most job that have recived complains this expansion, i still remember all those threats with lots of ppl talking who horrible and lazy has been the rework, i even remember the ones that have been deleted without warning, and what we get?? nothing, just an "we consider the tanks are doing well" and proceed to complete ignoring us more than a year when other jobs with way less complains and support gets full kit and mechanics ajusttments, aka SMN and RDM ajustments, NIN rework, SAM mechanics more integrated and fixed ect ect, i just don't know what to think anymore.
    Actually SAM didn't really get the real fix tho, Hagakure, Third Eye , Merciful Eyes, Seigen are there just for decorate the skill/ability list, Guren have no part in endgame raids beyond 70. There's only one strict play style and strict rotation revolve around Midare/Gaeshi.
    (0)

  7. #17
    Player
    shao32's Avatar
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    arcadis
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    2,067
    Character
    Shao Kuraisenshi
    World
    Ragnarok
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by Xtrasweettea View Post
    DRK is never going to be "fixed." SE has moved DRK away from its HW iteration and StB iteration to this new ShB iteration. We can complain all we want, but SE is not going to adjust DRK to be like any previous iteration.

    DRK ShB will be the new norm for now on. 6.0 DRK will be using ShB DRK as a base.


    As for the DPS jobs: DPS jobs are SE's priority; not tanks nor healers.

    DPS jobs are going to get the fixes since those jobs cater the majority. SE wants to "fix" BRD even, but they don't know how since the player-base is not committed to a specific theme for BRD.

    SE is satisfied with tanks right now. ShB tank iterations are meeting what metrics SE has for tanks. Now it is just maintenance of whatever subs are left, which will more-than-likely be playing DPS and not tanks.
    That's not need to be true, in HW SE made BRD being a caster and they did a 180º when ppl complaing during all over the expansion, im not gonna argue about this expansion i know SHB has been lost but for 6.0 they can and should change DRK, just bcs they settle it right now that's doesnt mean they are doing it right, the hate for delirium is bigger than dark arts spam.

    On the other side i know SE cares about DPS more than the other roles thats why every expansion non DPS roles have some big problems of any kind due low invest on them just a sad reality.

    Quote Originally Posted by cactuarzzzz View Post
    Actually SAM didn't really get the real fix tho, Hagakure, Third Eye , Merciful Eyes, Seigen are there just for decorate the skill/ability list, Guren have no part in endgame raids beyond 70. There's only one strict play style and strict rotation revolve around Midare/Gaeshi.
    They fixed Shoha wich was complety useless and a waste of space and make hagaruke a nice quality of life mechanic, third eye and related are kinda meh but still a dps gain and it's fun to optimice for me, merciful eyes is really useless i agree in that one and guren just become an aoe only skill, i agree that direction of make 2 skills being the same but for 2 diferent situations is silly but could be worse, in general i like SAM and get really a lot of love this expansion, tsubane gaeshi it's boring but really minor stuff.
    (0)

  8. #18
    Player
    cactuarzzzz's Avatar
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    Zzz' Zzz
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    Unicorn
    Main Class
    Red Mage Lv 80
    Hakakure is a dps loss. Seigen dps increase is tiny that it isn't worth the hassle. Guren is a skill that you can take off your hot bar in eden savage and it isn't going to make much difference. Over time the number of skill/action you do is repetitive, limited, strict and boring at the same time.

    I have no intention to drifted out of main topic tho, just clarification if someone think SAM in Shadowbeingers is great now because that just like compare DRK in shadowbringers to DRK in of HW.

    Thinking dev care more about dps is not always right because what supposed to happen is 1 designer per role. If dps got fixed and some tank/healer didn't get fixed it's because the person in charge of the said role didn't do/delay their job.
    (0)
    Last edited by cactuarzzzz; 08-05-2020 at 07:09 AM.

  9. #19
    Player
    shao32's Avatar
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    Shao Kuraisenshi
    World
    Ragnarok
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by cactuarzzzz View Post
    Hakakure is a dps loss. Seigen dps increase is tiny that it isn't worth the hassle. Guren is a skill that you can take off your hot bar in eden savage and it isn't going to make much different. Over time the number of skill/action you do is repetitive, limited, strict and boring at the same time.

    I have no intent to drifted out of main topic tho, just clarification if someone think SAM in Shadowbeingers is great now because that just like compare DRK in shadowbringers to DRK in of HW.
    maybe i explain my self poorly, Hagaruke is not meant to be keep in recast skill, act more like a Sen reset, to be more precise with a example in some fights we have transitions of around 1 min, in that time you will lose your sifu and jimpu buffs, if you have the Sen of those combos already you will be forced to land a midare or a hinganbana unbuffed or just overwrite the Sen to get the buffs again prior using any of those skills and thats bad design if we din't have hagaruke, Hagaruke become a dps gain on those situations, it's minnor but i find it good to avoid those awful situations, obviously is not mean to be used on recast, its a tactical skill now, of course this apply in any situation you lose the buffs and have Sen to spend.

    Guren on the other hand falls now in the same place of any aoe skill every job have due Senei being his single target counterpart, but Aoe skils being complety useless on 99% of the raid bosses isn't something new, isn't a problem of the skill since only needs 2 targets for being a masive gain over senei, its more that we need more trash mods and more targets in general on boss fights so Aoes can be usefull to use there, for the rest it's a question of perspective, you don't like SAM i can respect that, not everyone have to like every job, i personally find it pretty dinamic to play withand very tactical, is not perfect but it's good and most importantly keeps his gameplay identity, i belive it should stay on his roots and get mroe stuff on what they have already.

    I understand but for the rest thats diferent, i mean SAM in SHB is basically the same but with some new additions on top of his original design, hagaruke get changed yeah but the rest stay intact, DRK on the other hand is not the same job anymore, basically HW DRK has been deleted and now we have a MRD branch here, SAM it's great, i mean it get a poor expansion transition but get most of his stuff fixed, it's basically the same with new toys so i consider it should stay like that, some ppl like it, some not, change it to much and you will have another DRK drama.
    (0)

  10. #20
    Player
    cactuarzzzz's Avatar
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    Character
    Zzz' Zzz
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    Unicorn
    Main Class
    Red Mage Lv 80
    If you look at old thread people ask for Hakakure that give an equal kenki back but dev decide to annoy people by just give us the inferior version that give less kenki instead. The kenki Hagakure give back for sen is what cause the dps loss. In current eden savage tier if you already have 3 sen to cast midare but Jinpu faded then it is better to just Hakaze+Jinpu again and cast Midare instead of starting all over again with no buff and less kenki. You also delay Shoha if you delay Midare. SAM was in the same place if not worse than DRK at 5.0 because it's one of the job that got locked out because low damage. On the other hand DRK only got locked out at that time if no WHM in party.

    I'm not saying that right now DRK is better but SAM isn't good as anyone believe.

    To make it short and easy to understand : Stormblood's SAM = Fluid, Flexibility more decision eye proc make difference, etc. Shadowbringers SAM's Strict's no flexibility, less decision & boring.

    It's like People see SAM and see only Midare, See DRK and only see Bloodspillers.
    (0)
    Last edited by cactuarzzzz; 08-05-2020 at 08:43 AM.

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