Quote Originally Posted by Doozer View Post
What argument? And how is it 'crude' to tell someone I don't know personally to see a therapist? I've seen people end marriages over MMOs, people get addicted and obsessed. It's not difficult to see it. Seeing a therapist can help. I know you're not used to seeing people try to be helpful on the forums so you assumed it was 'crude', but seeking help is probably the best course of action when they're literally putting their health in danger. If you're willing to do that over a video game, you need to talk to a professional about it. It's not normal, it's not healthy.

Don't be so defensive. Unless you see yourself in this person and don't want to admit you also have a problem too, of course.
There is something to be said about the sort of situations SE encourage vs something that is entirely a player's choice in what way they decide to engage in content.

There is a huge difference between camping a placard for several hours because the game is designed with an invisible random timer that has a duration of potentially several hours, and a player who spends the same amount of time doing a lot of dungeons.

The placard timer is entirely controlled by the devs, whereas the amount of dungeons a player does in the same amount of time is not something the devs specifically designed. Queuing for multiple dungeons is not an actual mechanic in of itself, but the placard timer is.

Multiple dungeons is player controlled because that is based on how quickly they do the content and how many times they choose to repeat it. Players have zero control over how long a placard timer is. The only thing they can control is whether or not they interact with the placard.

You don't often see normal players (and by this I mean not gil farming accounts with the intent of selling gil) botting dungeons because engaging in that content isn't improved by botting due to the nature of what the content demands from players. Bots are never as good at dungeon content as actual players. However botting is common with the placard timer because it vastly improves the experience of interacting with that mechanic. Literally the placard mechanic is so bad that the best way to deal with it is to get something else to do it for you.

So yea you can harp about therapists all you like, it doesn't change that SE have directly encouraged the behaviour that is camping at a placard for potentially several hours.

Quote Originally Posted by LaylaTsarra View Post
Housing should be more available and fixes to it aren't something people should be afraid to ask for. Don't need to play another game if people enjoy this one and they want to see it improved in some areas.
There is a lot I enjoy outside of housing, and these are the things that got me hooked on the game in the first place. I didn't even think about housing until quite a while after I hit max lvl way back in HW. If housing was pretty much my only focus in the game then yea I'd have probably brought my money elsewhere. But it's not. I enjoy many types of content this game offers, so I'm still here.

As for my opinions on housing is can be summed up as: I find the system for acquisition of houses, house hoarders, and the limited amount of plots to be awful, but the act of actually doing housing content such as furnishing is a lot of fun. I don't hate absolutely everything about housing.