Im incredibly inclined to completely ignore any further points simply because Im personally tired of the "Well, they dont do it cause males so insecure about homosexuality." It's a tired, age old argument that uses tropes against male players to explain design differences. It is no different than dismissing female players as 'posers' - a generalization used to discredit a portion of the player base based on sex. This concept is bandied about like were still living like 30-40 years ago where its like "Dude, Bro, That guy is totally gay! He must be a -insert slur here-! Now lets go have tons of hotness with females cause were so manly".
Hell that has becoming the running joke - the hyper masculine jock is actually secretly gay and ashamed of themselves.
Most guys dont give an 'f' anymore. Some do, sure and that is unfortunate to say it lightly, but most dont. And if youve been around the internet enough (which I would guess is a yes), you shouldve quickly learned that when trashier people want to really get under your skin, the first thing theyll do is look for something that you take on a personal level and use it against you.
I speculate that when this does occur, its because there has been a ton of pressure on the gaming industry to downplay female sexuality under concepts like 'the male gaze' and that eye candy is purely demeaning to women over "Lets not have as many sexy hot men". Now, if we want to discuss it fairly, yes, some stuff is explicitly done for the simple sake of "I like sexy", which is fine. Not all art has to be politically correct. Sometimes liking things for the simple sake of visual appeal is alright. Youre not a monster if you like looking at sexually attractive characters from time to time. That's something that I think gets lost in the discussion.
Then we have to start discussing actually what people like. Gonna be blunt and frank - I do art commission work from time to time, and of that, some of it is adult related. Let me tell you, people have a wiiiiiiiiiiiiiiiiiiide variety of tastes. What some men and women like or think as attractive or pleasing is not the same for others. There are women I have encountered who like the elegant and delicate male look, but as many men who much more prefer the more burly looking man. Conversely, there are women who also like that burly brawny man look and hate the effeminate man who looks like theyll snap in half like a twig.
It's all down to preferences and tastes of the individual. So it is a moot point to state "Well we need more men like Omega M, and less like Titan (Eden, not the chicken nugget)" because even if you were to add in those, you are disregarding players who have preferences different than you. And it all comes back to eye candy, no matter how you cut it. The OP isnt pointing out 'Tawdry' female characters in the game in general, theyre pointing specifically to bosses - bosses which wont generally have fleshed personalities.
So lets do it this way. You want burly men, you get burly men. You want slim elegent men? Lets throw those in too. Lets throw in small brickhouses of men and tall drinks of water. I dont care, and I dont think most players would, no matter their background. The goal is, no matter how you cut it, people want to look at sexy things and want more of it tailored to their tastes. Which is fine. Something for everyone broadly.
What I will take umbrage with is people who are like "To many of these female bosses are too scantily clad" but turn around and be like "We need more guy candy". That nonsense bothers me to no end. You want guy candy then you need to be fine with the ladies too, and vice versa. It's either we give it to everyone and say a job well done, or we do it for no one.