Page 10 of 14 FirstFirst ... 8 9 10 11 12 ... LastLast
Results 91 to 100 of 133
  1. #91
    Player
    Miminming's Avatar
    Join Date
    Oct 2018
    Posts
    447
    Character
    Arclest Aura
    World
    Belias
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by SamSmoot View Post
    It has to load all the other houses and yards now when a player arrives in the ward anyway, so is it going to make a big difference load up 6 custom ones in place of the default random yard layouts?
    yes right now it's one layout for every account since the ward is shared, no need extra memory, but the one you suggest is 6x per account that multiple the memory requirement by a LOT i means LOTSSS

    do correct me if i'm wrong, thank you.
    (1)

  2. #92
    Player
    Miminming's Avatar
    Join Date
    Oct 2018
    Posts
    447
    Character
    Arclest Aura
    World
    Belias
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by MsQi View Post
    If I am reading his idea correctly you would only be loading like 7 custom plots.

    There would be a single ward map, most plots would be generic. At the placard you can choose whose plot to enter which could be hundreds. When you enter a plot then it loads.

    but when you come to your plot you see your stuff, but still have the option of entering other players' plots at the placard (if they are open to guests or you are a tenant). You would have the option of deciding what you see in 6 nearby plots.
    not your loading time, server loading time.
    (0)

  3. #93
    Player
    MsQi's Avatar
    Join Date
    Mar 2018
    Location
    Gridania
    Posts
    2,201
    Character
    X'lota Qi
    World
    Lamia
    Main Class
    Bard Lv 100
    Quote Originally Posted by Miminming View Post
    not your loading time, server loading time.
    That would be a matter of what the server saves as your personal data, and he was unclear about what level of control you would have over these 6. if it was a choice of player plots that already exist on those plots, not much of an issue at all, that's what I'm thinking he means. Meaning you would go to the placard and see that bob's plot is there and chose to see his plot when you walk by. The server has to be able to load any existing plot as it is.

    Your example of glamour plates is more a matter of how much space they are willing to devote to your character. This kinda is too, so you would have to save 6 references to 6 existing player's plots.
    (0)
    "A good RPG needs a healthy dose of imbalance."
    https://www.youtube.com/channel/UCuC365vjzBFmvbu6M7dB80A

  4. #94
    Player
    kaynide's Avatar
    Join Date
    May 2014
    Posts
    2,881
    Character
    Kris Goldenshield
    World
    Tonberry
    Main Class
    Gladiator Lv 100
    Quote Originally Posted by Ihaf_Frethyme View Post
    So they messed up, half-assed fixed the issue and its the players faults? All most people in the market for a house want is no bots and to actually play the game. Maybe we need to yell louder.
    I think you misunderstood me. I never assigned blame in my original post(s), but since it's here: Responsibility for any decisions fall on the developers, regardless of how much whining the customers do.
    (1)
    Last edited by kaynide; 07-28-2020 at 10:32 PM.

  5. #95
    Player
    HadesNight's Avatar
    Join Date
    Aug 2018
    Posts
    85
    Character
    Vierys Night
    World
    Midgardsormr
    Main Class
    Blacksmith Lv 80

    Features Restricted By Owning a Plot Should Be Available to All

    Hello SE,

    Just adding on here in a vein I feel is actually constructive outside the bickering. I don't think it's fair that people that pay the same sub cost don't have access to all the features related to housing.

    Housing entails gameplay features such as decorating, gardening and Company Workshops.

    Gardening and Company Workshops should be available to all players (gardening) and FCs (gardening and workshops) for the sub price that we all pay.

    Aside from that, there are a lot of ideas floating around on how to improve the housing situation, thank you for adding more wards and paying attention to this topic. You already provide the ability to decorate to every player through apartments and FC rooms, so I personally would be interested in getting more information on these "Player owned farms" that were mentioned at fanfest as a way to ensure that players are all receiving access to the same features they are paying for first.

    Not everyone who owns a plot cares about decorating, some just want access to these features, so you might alleviate the current crisis a bit, by fixing this first.
    (9)

  6. #96
    Player
    Puremallace's Avatar
    Join Date
    Nov 2019
    Location
    Eorzea!
    Posts
    847
    Character
    Pure Mallace
    World
    Siren
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Canadane View Post
    If you're so new, why are you looking for a house so earnestly?
    There's a lot of other things to focus on first, imo.

    Your idea also goes against the grain of their general programming. People are free to suggest things, and obviously SE could program anything, but there's also the realistic idea of how much work they are willing to put into a system that's already established. Big drastic changes likely aren't going to happen. We're more likely to get a new housing district with full ward count than a change to some lotto system.
    Housing is not even an option for anyone new to this so stop kidding yourself. After I saw the system and the sheer grind fest of clicking to get a plot I stopped caring immediately and realized that is just not a feature that exist in FF14. When people ask me if FF14 has housing I say no because I would be lying to say that it does. No reasonable person can look at this mess and think it is remotely working as intended.

    It was a nice system designed FOR A MUCHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH smaller player base. This is very poorly implemented for any MMO with more then 50,000 people playing. It is just silly how poorly thought out this is. The entire system is designed to keep RMT gil sellers in business.

    The honest to god easiest way to get a house in FF14 is to goto an outside RMT side, pay real money then have them give you a house that they own. It is naive to believe this is not a system being HEAVILY exploited by RMT sellers.
    (2)
    Last edited by Puremallace; 07-29-2020 at 03:02 AM.

  7. #97
    Player
    Gojin's Avatar
    Join Date
    Oct 2011
    Posts
    152
    Character
    Infini Fiasco
    World
    Cactuar
    Main Class
    Summoner Lv 70
    I got my house
    (1)

  8. #98
    Player
    MsMisato's Avatar
    Join Date
    Dec 2013
    Location
    Limsa Lomensa
    Posts
    883
    Character
    Khloe Lafihna
    World
    Balmung
    Main Class
    Pugilist Lv 64
    Quote Originally Posted by Puremallace View Post
    Housing is not even an option for anyone new to this so stop kidding yourself. After I saw the system and the sheer grind fest of clicking to get a plot I stopped caring immediately and realized that is just not a feature that exist in FF14. When people ask me if FF14 has housing I say no because I would be lying to say that it does. No reasonable person can look at this mess and think it is remotely working as intended.

    It was a nice system designed FOR A MUCHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH smaller player base. This is very poorly implemented for any MMO with more then 50,000 people playing. It is just silly how poorly thought out this is. The entire system is designed to keep RMT gil sellers in business.

    The honest to god easiest way to get a house in FF14 is to goto an outside RMT side, pay real money then have them give you a house that they own. It is naive to believe this is not a system being HEAVILY exploited by RMT sellers.
    Honestly this is the worst time to try and even get a home. WIth the Demo timer being off, finding a home will be down right a PITA. The plots you do see open up is from people deleting, transferring or having the character's perma banned. Same thing happened before in 2018. They turned the demo timer off, and it was turned on spring last year than a month and half later boom, all these plots. then those filled. then they added the wards. There are not going to add any additional wards to the current ones until the timer is turned back on. Thats they way they have been going about it from what I can tell.

    Personally I think they should base price off server pop as they did initially.
    (0)

  9. #99
    Player
    Skivvy's Avatar
    Join Date
    Jun 2012
    Posts
    4,178
    Character
    Boo Box
    World
    Rafflesia
    Main Class
    Sage Lv 100
    For anyone who misses being able to spam placards due to the current demolition suspension, enjoy the following:

    https://tkeleth.itch.io/finalhousingfantasy
    (1)

  10. #100
    Player
    EaMett's Avatar
    Join Date
    Dec 2016
    Posts
    1,430
    Character
    Ea Sin
    World
    Faerie
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Eldevern View Post
    As soon as luck is involved, it is not PVP anymore. I will never call "luck" a skill. There's nothing to discuss about it. There no exercise in the world to cultivate to be sure to win to the lottery. Then luck is not a skill.
    You're clutching at straws here, nobody ever called luck a skill. Hell, I barely even used the word "skill" in all my posts. The only mention of the word is during ward releases in which case yes, logging in is not enough, you need to have leveled jobs with movement actions and rehearsed getting to your plot (aka skill). Because other players will raise the bar. Other than that I only ever mentioned rewarding strategy and effort spent (time).

    And FYI: There's rng in your damage, there's rng in PVP, there's rng in encounter design, there's rng in world design and pretty much any aspect of any mmo. Even competitive games like CS have RNG spreads due to recoil. RNG is an essential tool in many games. I guess nobody has any skill anymore.
    Of course, this is ridiculous. Because there's some RNG involved doesn't mean it can't be -mitigated by / require- either strategy, effort, or skill.
    That you would see red at the mere mention of luck and dismiss everything else is daft. Getting a house is a less rng heavy version of getting an ex trial mount. They're both tedious, the more effort and time you spend at it the more likely you are to get one, and it has some RNG aspect that can EQUALLY lengthen OR shorten your search. Statistically, it averages out to have even less effect overall. Of course, a mount is PVE so it's an unlimited resource that is capped and that you can eventually get, as for housing, PVP being PVP it clearly won't be infinite by definition (the entire "limited resource" thing), but on the other hand, strategy can seriously mitigate the woes of rng.
    Now obviously, placard spamming is magnitudes less rewarding than running any content, but that doesn't change the fact that they follow the same commonalities.

    Housing isn't crazy in terms of total time spent. There are many other optional pieces of content that take way longer to complete. The real issue is how that time is spent. The mechanics of it make sense but fall in the category of not being fun and "feeling too random" (emphasis on "feeling" as opposed to "being") when really it's just that someone clicked faster than you.. But alas, after 16h it's all the same. Again, if someone relocated then it's just that you aren't being smart about your house hunting.
    (1)
    Last edited by EaMett; 07-30-2020 at 04:02 PM.

Page 10 of 14 FirstFirst ... 8 9 10 11 12 ... LastLast

Tags for this Thread