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  1. #11
    Player
    Deceptus's Avatar
    Join Date
    Sep 2013
    Location
    The Goblet - 16th Ward, Plot 55
    Posts
    4,418
    Character
    Deceptus Keelon
    World
    Behemoth
    Main Class
    Sage Lv 90
    Quote Originally Posted by ItMe View Post
    OP, as long as I don't have to farm logos actions in order to be prepared to even TRY running the big dungeon, then in my opinion they did learn and have removed the worst aspect of Eureka.
    Logograms 2.0 are called "Lost Actions" in Bozja. They're still there.
    (4)
    Veteran healers don't care if we need to heal, but right now we don't. We want interesting things to do during the downtime other than a 30s dot and a single filler spell that hasn't changed from lvl 4 to lvl 90.
    Dead DPS do no DPS. Raised DPS do 25/50% lower DPS. Do the mechanics and don't stand in bad stuff.
    Other games expect basic competence, FFXIV is pleasantly surprised by it. Other games have toxic elitism. FFXIV has toxic casualism.[/LIST]

  2. #12
    Player Kuroka's Avatar
    Join Date
    Aug 2016
    Location
    Limsa
    Posts
    3,702
    Character
    Ulala Ula
    World
    Shiva
    Main Class
    Reaper Lv 90
    Quote Originally Posted by Deceptus View Post
    The ilvl cap is also pretty ridiculous as it makes any gear earned in Bozja irrelevant in the content it's being played at same as Eureka was with it's gear. All the melds are removed.

    What's the point of having a 430 sync if the gear rewarded is 485+ You don't get the benefit of it.
    I pointed out the same in my thread lol ...it sucks, it was already a mistake in Eureka, but well... they should just finally give in and remove materia sync, maybe just adjust the overall downsync so materia is considered or whatever...
    (0)

  3. #13
    Player
    ItMe's Avatar
    Join Date
    Jun 2020
    Location
    Lumsa Lomsa
    Posts
    4,178
    Character
    Iiiiiiiiiiit's Meeeee
    World
    Sargatanas
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by Deceptus View Post
    Logograms 2.0 are called "Lost Actions" in Bozja. They're still there.
    Nooooooooooooo!

    OTL
    (1)

  4. #14
    Player RyuDragnier's Avatar
    Join Date
    Oct 2013
    Location
    New Gridania
    Posts
    5,465
    Character
    Hayk Farsight
    World
    Exodus
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Deceptus View Post
    Logograms 2.0 are called "Lost Actions" in Bozja. They're still there.
    Are we farming to get multiple copies of them, or are they permanent actions we can only set and change while out of combat ala PvP?
    (6)

  5. #15
    Player
    LaylaTsarra's Avatar
    Join Date
    Feb 2014
    Posts
    4,931
    Character
    Y'sira Kurai
    World
    Halicarnassus
    Main Class
    Conjurer Lv 100
    Quote Originally Posted by Deceptus View Post
    Logograms 2.0 are called "Lost Actions" in Bozja. They're still there.
    And they were awesome in Eureka and in BA and they'll most likely be awesome in Bozja as well.

    Quote Originally Posted by Kuroka View Post
    I pointed out the same in my thread lol ...it sucks, it was already a mistake in Eureka, but well... they should just finally give in and remove materia sync, maybe just adjust the overall downsync so materia is considered or whatever...
    It's to level the playing field. Why should people with higher level gear be at an advantage over those without it. Eureka or potentially Borza capable gear was/is a different story it had/has to be earned in the content itself. It really worked well for content like BA.

    I healed BA and have a number of clears to my credit on my main and a number of my alts and I can tell you the gear made quite a difference.
    (13)
    Last edited by LaylaTsarra; 07-23-2020 at 12:23 AM.

  6. #16
    Player
    Deceptus's Avatar
    Join Date
    Sep 2013
    Location
    The Goblet - 16th Ward, Plot 55
    Posts
    4,418
    Character
    Deceptus Keelon
    World
    Behemoth
    Main Class
    Sage Lv 90
    Quote Originally Posted by LaylaTsarra View Post
    And they were awesome in Eureka and in BA and they'll most likely be awesome in Bozja as well.
    Yes, they were awesome and let you do amazing things. They were also a pain in the @$$ to collect because the drop rate was RNG based.

    Quote Originally Posted by LaylaTsarra View Post
    It's to level the playing field. Why should people with higher level gear be at an advantage over those without it.
    Because that's all a vertical progression based MMO offers? That's kinda the whole point. You put time in, you get stronger. Level Sync in NEW content does nothing but create artificial difficulty.
    (13)
    Veteran healers don't care if we need to heal, but right now we don't. We want interesting things to do during the downtime other than a 30s dot and a single filler spell that hasn't changed from lvl 4 to lvl 90.
    Dead DPS do no DPS. Raised DPS do 25/50% lower DPS. Do the mechanics and don't stand in bad stuff.
    Other games expect basic competence, FFXIV is pleasantly surprised by it. Other games have toxic elitism. FFXIV has toxic casualism.[/LIST]

  7. #17
    Player
    LaylaTsarra's Avatar
    Join Date
    Feb 2014
    Posts
    4,931
    Character
    Y'sira Kurai
    World
    Halicarnassus
    Main Class
    Conjurer Lv 100
    Quote Originally Posted by Deceptus View Post
    Yes, they were awesome and let you do amazing things. They were also a pain in the @$$ to collect because the drop rate was RNG based.
    Oh poor thing. No one said it has to be easy. Oddly enough I managed to collect them without too much trouble.

    Quote Originally Posted by Deceptus View Post
    You put time in, you get stronger. Level Sync in NEW content does nothing but create artificial difficulty.
    Why should raiders in full raid gear be at an advantage in content like that. Sorry but the devs aren't stupid. Level syncing puts everyone starting that content on the same level.
    (22)
    Last edited by LaylaTsarra; 07-23-2020 at 12:29 AM.

  8. #18
    Player
    Duskane's Avatar
    Join Date
    May 2018
    Location
    isnt it messed up that goblet is a housing area and not a tiny goblin
    Posts
    4,163
    Character
    Dusk Himmel
    World
    Ravana
    Main Class
    Viper Lv 100
    i don't like item level sync in dungeon but for content like this i dont mind.
    it also looks really fun especially the 1v1
    (1)

  9. #19
    Player
    Tlamila's Avatar
    Join Date
    Sep 2013
    Posts
    1,469
    Character
    Ainslie Tinley
    World
    Omega
    Main Class
    Paladin Lv 90
    What I particularly think it's a mistake repeated from Eureka is delevelling when you die. It's literally the reason that kept me from even trying Eureka this whole time.
    (6)

  10. #20
    Player
    Morningstar1337's Avatar
    Join Date
    Jun 2014
    Location
    Ul'Dah
    Posts
    3,492
    Character
    Aurora Aura
    World
    Exodus
    Main Class
    Thaumaturge Lv 80
    Quote Originally Posted by Deceptus View Post
    The ilvl cap is also pretty ridiculous as it makes any gear earned in Bozja irrelevant in the content it's being played at same as Eureka was with it's gear. All the melds are removed.

    What's the point of having a 430 sync if the gear rewarded is 485+ You don't get the benefit of it.
    Considering that non-80players can attend. and are synched up. I assume its to ensure they don't get left behind and have a shot at finsihing the battles without needing a carry.

    Might also be used for part of the niche Deep Dungeons filled as well.
    (8)

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