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  1. #1
    Player
    SturmChurro's Avatar
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    Sturm Churro
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    Quote Originally Posted by Amnmaat View Post
    Your own description (without a source) don't state the same thing. Estenien striking down the cannon in Stormblood (you know which one) is a hero; Merlwyb's guard (Mistbeard) is a protector.


    The sexes are different by nature. Men will almost always "out-age" their women facially (well until they hit their downward slide in the 30s). Female Roegadyn look younger than male Roegadyn, the same is true of every race including female Miqo'te. XIV just presents an unknown factor as to what the ratio of young to old faces will be like. From what I remember male Elezen's faces tend to lean to mature, as opposed to young, and we know Viera are closer to Elezen than to any race; female Elezen look to be about the same age in how they look. Out of the top of my head I remember male Miqo'te being split in half in terms young and mature.
    The source is me copy and pasting each word into google. You are, again, seeming to ignore bits of what I have already posted. You seem to want to argue, yet you don't.

    I don't care about your biological talk, for that matter it doesn't even actually mean anything for many Japanese game design or animated media. Have you seen lalafell, the miqo'te you always call boyish, or even midlanders? SE will choose a design they like and that's that. Old, young, it does not matter - only the design they have envisioned matters. They could look all old, or all young, some old, some young and that would be the design they go with. Male elezen have both and old man face, and a young boyish face. Female elezen actually only have two faces total - the least amount of customization options for faces in the game. Male miqo'te also have a younger, and older face. For that matter they just reuse bodies, so I don't know what you are trying to dispute. When they refer to male miqo'te face and elezen body, that just means that they are envisioned to look closest to probably like a tall male miqo'te. That doesn't necessarily mean they are going to look rugged or however you think a "hero and protector" should look like. You seem to be continuously trying to push this one-dimensional idea of how they should look, and claiming you somehow aren't. Besides there should be variance in their faces, young, old, whatever. It's for the players to decide. Your rugged, hero protectors will be dressed up in all manner of outfits that spit in the face of that idea.
    (3)
    Last edited by SturmChurro; 07-22-2020 at 07:21 AM.
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  2. #2
    Player Amnmaat's Avatar
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    May 2019
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    Loud Jungle
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    Sargatanas
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    Black Mage Lv 60
    Quote Originally Posted by SturmChurro View Post
    The source is me copy and pasting each word into google. You are, again, seeming to ignore bits of what I have already posted. You seem to want to argue, yet you don't.

    I don't care about your biological talk, for that matter it doesn't even actually mean anything for many Japanese game design or animated media. Have you seen lalafell, the miqo'te you always call boyish, or even midlanders? SE will choose a design they like and that's that. Old, young, it does not matter - only the design they have envisioned matters. They could look all old, or all young, some old, some young and that would be the design they go with. Male elezen have both and old man face, and a young boyish face. Female elezen actually only have two faces total - the least amount of customization options for faces in the game. Male miqo'te also have a younger, and older face. For that matter they just reuse bodies, so I don't know what you are trying to dispute. When they refer to male miqo'te face and elezen body, that just means that they are envisioned to look closest to probably like a tall male miqo'te. That doesn't necessarily mean they are going to look rugged or however you think a "hero and protector" should look like. You seem to be continuously trying to push this one-dimensional idea of how they should look, and claiming you somehow aren't.
    Just because you don't understand that hero and protector are two different qualities doesn't mean that it's wrong, you just don't understand it.
    You might not care for "biological" talk but art like video games, specifically FFXIV is based on real life; it's why we have human-like creatures in the game instead of made up creatures. Furthermore, it's also why every race in the game, except for Lalafel follows the older male to younger female structure.
    (0)

  3. #3
    Player
    SturmChurro's Avatar
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    Quote Originally Posted by Amnmaat View Post
    Just because you don't understand that hero and protector are two different qualities doesn't mean that it's wrong, you just don't understand it.
    You might not care for "biological" talk but art like video games, specifically FFXIV is based on real life; it's why we have human-like creatures in the game instead of made up creatures. Furthermore, it's also why every race in the game, except for Lalafel follows the older male to younger female structure.
    No, you are the one who doesn't seem to understand it. Nor have you answered the question of what you think differentiates these qualities, or how these qualities would translate into a character design. Unless you only have a one-dimensional view of what these qualities should look like?

    What the heck are you even talking about? Seriously? Are we even playing the same game? FFXIV based on real life? Ridiculous.
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  4. #4
    Player Amnmaat's Avatar
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    Sargatanas
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    Quote Originally Posted by SturmChurro View Post
    No, you are the one who doesn't seem to understand it. Nor have you answered the question of what you think differentiates these qualities, or how these qualities would translate into a character design. Unless you only have a one-dimensional view of what these qualities should look like?

    What the heck are you even talking about? Seriously? Are we even playing the same game? FFXIV based on real life? Ridiculous.
    Calm down, your propensity to anger is not healthy.
    I explained why and how FFXIV is based on real life, just like any art medium. This is not a foreign concept, research "art imitating real life;" where do you think they get the ideas of empires, chemical weapons, or even the machinist job?

    On your other point, you answered the question with your own description of the two qualities, they are not the same; similar sounding, but different in how they operate.
    (0)

  5. #5
    Player
    SturmChurro's Avatar
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    Quote Originally Posted by Amnmaat View Post
    Calm down, your propensity to anger is not healthy.
    I explained why and how FFXIV is based on real life, just like any art medium. This is not a foreign concept, research "art imitating real life;" where do you think they get the ideas of empires, chemical weapons, or even the machinist job?

    On your other point, you answered the question with your own description of the two qualities, they are not the same; similar sounding, but different in how they operate.
    I am slightly amused and getting bored, but definitely not angry. Why I humored you before. At this point, there isn't much more to post pertaining to this idiotic argument than I already have. I don't have the post count left to continue playing these games.

    I don't know what any of this has to do with character design. Again, we might want a specific look for male viera, but SE can make them look like whatever they want, whether we like it or not, whether it is what you perceive as "based on real life" or not. No, previous concept art isn't what the finished product will look like either, until it's actually released it's always subject to change.

    Also, the statement of "hunan-like creatures in the game instead of made up creatures" is verifiably false, and you should know that. Another reason, I think this may just be baiting, and I am getting a taste of my own medicine.
    (6)
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