Quote Originally Posted by Amnmaat View Post
My statement went over your head. I wasn't talking about the development part of adding a new race. I was talking about the extra work, review process, and considerations required of adding a new race compared to missing genders.
That extra work is not an issue. They can easily push any content to make room for it without requiring additional budget. They already do that for new content they're designing. The main problem that's preventing them is the development cost and what comes after. Even Yoshida stated that as the first point in your link.

The cost is not the problem, it's QA, debugging, and the amount of work. The cost isn't the real problem. https://forum.square-enix.com/ffxiv/threads/389675
The cost IS the real problem. Cost includes everything from concept, development to QA and debugging and even time. The problem with a new playable race, is that it's a continuous cost that you can't turn back from once you implement it. ARR zones could have been left as is till 6.0 and it wouldn't have impacted any other content since it's still functional. If they completely stopped making any gear for Viera and Hrothgar, the uproar would be much worse than the headgear and hairstyles issue. So having designers spend time to ensure that gear can be used by these races is still a cost, whether it's development, QA, debugging or time.