Quote Originally Posted by Kayaba View Post
even the “worst” groups only take an additional 5-6 mins.
Considering I had *multiple* dungeon runs last night alone that took twice, or nearly twice as long, as they should have (we're talking 28-35 minute dungeon runs as opposed to the 12-15 they should be) because of how bad my party members were, this statement is just utterly wrong. A WHM casting zero damage spells, a NIN doing almost nothing but using Throwing Dagger, uncombo'd Hakke, & uncombo'd Gust Slash, and a DNC whose rotation apparently consisted of nothing but his standard 1-2 combo and using Standard Step every 2 minutes.