Results 1 to 10 of 232

Hybrid View

  1. #1
    Player
    Jojoya's Avatar
    Join Date
    Feb 2018
    Posts
    9,132
    Character
    Jojoya Joya
    World
    Marilith
    Main Class
    Bard Lv 100
    Quote Originally Posted by Sshado View Post
    As a developer, I would be ashamed to work for Square Enix knowing that my systems were toxic and causing people such incredible misery every day.

    The invisible timer is hands down the worst game design I have ever seen in my life.

    SE is full of some extremely messed up individuals if they think this is okay.

    Seriously, you have no excuse at this point. It's just downright evil to sit idly by while your playerbase wastes their health in a toxic system you yourself created. As creators of the game you have a responsibility to stop this.
    You know what removing the purchase timer and reactivating demolition won't do?

    They won't get you a house.

    The problem is the supply compared to the demand. The player base has grown much faster in the past 2 years than SE could have anticipated. The distribution of that growth is uneven across worlds and data centers.

    We know we've got an entire new housing district coming once Ishgard Restoration is completed. Even if it's no more than a standard set of wards like the existing housing districts, it's going to add an additional 1260 houses and 3780 apartments per world.

    They are doing something about the housing situation, even if it's not fast enough to satisfy you. But that's MMORPG development in a nutshell, things can never be done fast enough for the players who feel entitled to instant gratification.
    (1)

  2. #2
    Player
    TwistedTea's Avatar
    Join Date
    Jan 2018
    Posts
    500
    Character
    Zaetia Pryce
    World
    Coeurl
    Main Class
    Weaver Lv 90
    Quote Originally Posted by Jojoya View Post
    The problem is the supply compared to the demand. The player base has grown much faster in the past 2 years than SE could have anticipated. The distribution of that growth is uneven across worlds and data centers.

    We know we've got an entire new housing district coming once Ishgard Restoration is completed. Even if it's no more than a standard set of wards like the existing housing districts, it's going to add an additional 1260 houses and 3780 apartments per world.

    They are doing something about the housing situation, even if it's not fast enough to satisfy you. But that's MMORPG development in a nutshell, things can never be done fast enough for the players who feel entitled to instant gratification.
    Being aware of the history of housing in FFXIV, I think the most of the fault still lies with SE for lacking foresight.

    1. They could have chosen to go with fully instanced housing like many other major MMORPGS. Even on Balmung, I rarely see neighbors and usually, it's because an RP event is going on.

    2. Adding new wards merely kicks the can down the road. Eventually, those wards will fill up as well.

    3. Lowering the cost of housing while doubling down on the persistent ward system in the face of increasing player population. It's simple supply and demand. Yet SE fails to address this because the casual playerbase whines that making gil is hard, despite the game itself handing out gil like candy for just playing.

    4. It could be that ward housing is not intended for every player and how SE incentivizes housing for transferring to low pop servers. In that case, SE needs to come out and say it.

    5. Given the number of years that have passed since housing was implemented, I don't think it's entitlement or instant gratification, for one of the most infuriating systems in any major MMORPG that wastes hours of a player's life.
    (0)
    Last edited by TwistedTea; 07-15-2020 at 10:01 PM.