Originally Posted by
Jojoya
Like so many of the other ideas presented, this also will have problems.
Is the maintenance and monitoring of the waiting list against available houses automated through programming or done manually by costly staff? If by staff, will it be someone hired soley to monitor housing availability or will they have other job duties that will prevent them from acting rapidly when a house is relinquished/demolished?
The system should be automatic, just like DF.
How will this work for free companies trying to get a house? Will every member of the free company with rank permission to purchase property be allowed to sign up for the waiting list on behalf of the Free Company or will it be limited to single member?
Again is simple. FC should be considered an entity by itself. Meaning can only be listed once.
Does a player ever get removed from the waiting list if their subscription lapses or do they remain on it indefinitely?
We can use the current rule that we have now for housing decay: after X amount of time of inactivity you are out of the waiting list.
Can players get on the waiting list using multiple characters to increase their chances of obtaining a prime plot? If so, do the additional characters get removed from the waiting list once one of the characters purchases a house? What if the point of using multiple characters was to obtain both personal and FC houses?
This one is also pretty simple: let use the current rules for housing. Meaning that you are registering your account for said server, not each individual character. If you are eligible for a house you can buy it with whatever character on that server you want.
Do players have to place the purchase price of the most expensive house they are willing to buy into an "escrow account" when they go on the waiting list (so players who don't have the gil aren't clogging up the list to prevent players ready to buy from getting a house), do they only need to have the gil at the time their name reaches the top of the waiting list and a plot becomes available, or do they only need to have the gil once they're ready to buy?
You will need the gil in order to purchase the house, not before
Are you referring to in-game mail or email? Problems with delayed and missing email notifications related to housing have been pretty well documented by this point. In game mail only reaches the player if they're logged into the game and could be pointless if the amount of time allowed to claim the property is very short (so sad too bad you should have been logged into the game while you were at work).
Both. But just to be sure let's add a warning for the loadstone and another one for the game app.
What is a reasonable amount of time for players to have to claim the plot? Some players only play a couple of times a month. Is the plot supposed to sit vacant for most of a month before the game gives up on that player claiming it and moves to the next one on the waiting list? What happens if the next player on the list likewise only plays a couple of times a month and so the house continues to sit vacant for months as whatever handles the waiting list goes slowly through it player by player until someone finally makes a purchase?
24 hours seems fair to me but you can up it to 48. Also, a system should not be designed around players that only play once or twice a month. Right now anyone interested in having a house needs to check for plots multiple times per day and on top of that camp the spot (you can be more casual about it, yes, but your chances of getting one drop). With a waiting list worst-case scenario you only need to check once every 24 hours.
If the player doesn't claim the plot when it is made available to them, do they get removed from the waiting list or do they move back to first in line?
Same as DF: removed. (I'm surprised you even ask).
I'm sure there are other things that would have to be considered with any sort of waiting list that I don't have listed above.
Some will have multiple accounts to "abuse it" (not really). But this already happens.
It really doesn't matter what type of purchase system gets implemented. They all have their issues and none of them address the core problem - not enough houses for the players that want a house. Until that gets solved, everyone is going to complain about what they have to do to get a house.
Sure, but that does not mean not improving what we have now.