That's a baseless claim. You're not following my logic, you're just turning it into a non-existent slippery slope. Features have been removed due to abuse (PvP chat). Feature have been denied introduction because devs fear it would bring more abuse than benefits (ingame parser).
You're not being forced to do anything (well except being reasonable and not harassing people over your prejudices). If you wish to avert your gaze, you're able to. If you wish to leave the duty, you're able to. If you wish to logout, you're able to.Forcing someone who has a prejudice against certain genders wearing certain clothing to see it constantly won't make them more tolerant either. In fact it'll have the opposite effect and make them more resentful towards that idea. Even if they did have this prejudice what harm would it do to anyone else if they had this feature active?
Also history has shown that exposure to things make people more tolerant, not less. They might become resistant to it in the short term, but they end up accepting or at least being tolerant of a new status quo over time.
you're also not losing anything if someone were to use this feature. It harms no-one. Also, why do you assume that this is my bias? As I've said multiple times before, I don't care what others wear, however, I can still advocate for this feature because it allows others to customize their own experience and doesn't affect anyone else.You're not being forced to do anything (well except being reasonable and not harassing people over your prejudices). If you wish to avert your gaze, you're able to. If you wish to leave the duty, you're able to. If you wish to logout, you're able to.
Also history has shown that exposure to things make people more tolerant, not less. They might become resistant to it in the short term, but they end up accepting or at least being tolerant of a new status quo over time.
People only "tolerate" things if a new status quo were to emerge because they have no other choice in the matter, aka they're being forced to accept it. There's also this condition called Stockholm Syndrome which is not good for someone's mental well being.
Again, the only thing that could justify this feature would be for performance, and if they were to hide other player's glamour it should be hiding everyone's but your own. As in, everyone else wearing the same simple robe; a simple model. Being able to pick and choose what pieces of gear to hide is ridiculous, the sheer amount of gear in the game is immense. Not to mention some of the base gear is skimpy, and could be in the future anyway, so hiding glamour may help in no way, well it wouldn't "help" in the first place anyway.
WHM | RDM | DNC
I find it very interesting that some of the same posters who argued for the gender restrictions on gear to be removed under the pretense of providing more options are now claiming that more options are a bad thing. Reworking gear to fit every race and gender combination in the game is probably a lot more work for the development team compared to implementing an optional toggle to display other players with a basic, generic glamour. Neither feature is a necessity, though there's nice to have for the sake of additional options and personal customisation. Not everybody plays the game in the same way, after all. Nor does everyone even care about glamour in the first place...and of those who do, many simply care about their own glamour rather than what other players are wearing.
I'll try to remember to bring up the subject during the next Q&A session, at any rate.
If you actually followed the conversation and not just taken that out of context, then you'd know I was referring to a situation where someone is forced to be continually exposed to something they find troublesome and yes, in a far-flung, random chance, one-in-an-infinite time occurrence this could happen to someone who didn't like particular glamours.
Gamers don't die, we just go AFK
#ottergate
Yeah, a dude in fishnets is real troublesome, bud.If you actually followed the conversation and not just taken that out of context, then you'd know I was referring to a situation where someone is forced to be continually exposed to something they find troublesome and yes, in a far-flung, random chance, one-in-an-infinite time occurrence this could happen to someone who didn't like particular glamours.
My opinion on this remains the same. Do I really care if it's implemented at the end of the day? Probably not. I just feel that it is an unnecessary waste of dev time and resources when the solution is as simple as "don't look at it" or "don't pay attention to it". People CHOOSE to look at something, and they also choose to focus on it. They could choose to...not, if they wished but they don't. It's simpler in their mind to program it out of their sight.If you actually followed the conversation and not just taken that out of context, then you'd know I was referring to a situation where someone is forced to be continually exposed to something they find troublesome and yes, in a far-flung, random chance, one-in-an-infinite time occurrence this could happen to someone who didn't like particular glamours.
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