
Originally Posted by
Rosenstrauch
Well, I'm going to have to strongly disagree with that. Something being improbable in writing is not inherently interesting—if anything the opposite is true. If the execution is anything less than flawless, an improbable story event just comes off as a cheap and lazy attempt to "subvert" the audience's expectations.
As for sparing Zenos because of writer fiat an Echo-based vision of the future, our version of the Echo doesn't work like that. We see visions of the past, not the future. And even if it did work like that, letting Zenos live at all would be wildly out of character for us. Far more likely than that, we'd probably kill Zenos, explain the vision to the Scions, and work with them to find a way to avert it that doesn't involve letting a homicidal maniac go free.
EDIT, More thoughts: Seriously, the amount of explanation we would need to justify the Warrior of Light having a vision of the future, knowing for a fact that it is absolutely real, completely immutable (ie. once it gets rolling there is no stopping it), and completely avoidable if we just don't do a specific thing would warrant its own cutscene as it is. That is a lot of effort to justify what is already a stupid premise: The Warrior of Light sparing an absolutely evil person and then trying to kill or severely injure their own allies to protect him. If we actually did something like that, we wouldn't get to fly off on our awesome dragon mount looking like a cool badass. We would have a LOT of explaining to do, and if we ever heard the end of it, it would be too soon.
And that's what I think this story concept as a whole: It's asking for an arc where the protagonist does something terribly stupid, producing nothing but melodrama, for the sake of an allegedly cool idea.