Zero mechanics in those boss battles. Tbh you did not miss anything. And this has happened to each and one of us but veterans did not even get to watch cutscenes here



Zero mechanics in those boss battles. Tbh you did not miss anything. And this has happened to each and one of us but veterans did not even get to watch cutscenes here
Biggest issue with MSQ roulette is that there’s only two of them.... there’s hundreds of dungeons which are MSQ mandatory to progress and yet these two are the only two? Maybe SE should add more to the roulette and make it a roulette rather than a coin toss. Expert “roulette” has the exact same issue.
Also has other people have said you have not missed anything and I sense a strong sense of entitlement from you. Why is it do some people feel just because they are new people should bend over backwards to help them or be as accessible as possible? As I tell people in NN if you want a "proper" experience with those two MSQ encounters setup a party finder or run with friends and FC memebers. By no means should one expect a proper experience via DF cause even if people do not purposly skip the cutscenes the encounter will be over in 1 to 2 min tops if prople go hard on damage.
Just follow your group and you won't get lost. You missed out on more story by throwing a tantrum and trying to force a DC than you would had you just tried to keep up. I assure you that random skipped group of trash at the beginning did not add anything to the story. Garlean mook #9862 does not say anything important if you kill him.
Run it again if you're really feeling some type of way about it, but imo praetorium and castrum are some of the most uninteresting parts of the story and you didn't miss much.


Well those two are worse dungeons and the devs learned to never do it that bad again. The OP also made their situation worse by throwing a temper tantrum and trying subvert the game. So that is all their fault. Why they devs never changed it is well just really poor reason. Its old content, just ignore it if its not gamebreaking and make new content

Thank you for all of the replies.
My character is out of Praetorium.
I guess I was either out of the game long enough, or a GM saw my request to move my character so I do not see the end cutscene of out context. Probably the former since my character is in the Waking Sands instead of Northern Thanalan.
For some of the later replies who find my post to be self-entitled or aggressive, well, I'm sorry. But not one time did someone say "we are high level players rushing for rewards". No one said "just stick with us and click on this thing". The only things going on in chat were people joking around or not chatting at all. No one tried to explain anything when I asked.
Not when I got killed by a train of mobs after not clicking on a door that wasn't obvious. Not after I missed the Magitek key because and had to go back for it. (In many previous dungeons all 'key' like items are group progress and only require a single player to click it for the group). This got me skipped ahead a cinematic or two when I'm on my way up the elevator and suddenly my character is blowing everything up and challenging Gaius.
If you do not understand how being teleported around left and right, not getting responses from chat, and seeing cutscenes you haven't advance to yet can be a jarring and negative experience for a new player, than I am sorry to have wasted your time.
I've experienced rushing before in other dungeons when people are leveling new jobs. I'm not new to it. The post was two fold. One about the dungeon community and new players, the other about the design itself. I can rush when it's time to rush. And I can deal with unresponsive chat when people just want to get things done. It's the antipodal combination of such conduct inside the MSQ that upsets me.
Now that I'm out I'll see if I can find an organized run. Or at least just watch the cutscenes in proper order at an inn before accepting the Epilogue quest.
Thank you again for all the replies. Even the "go watch youtube" guy.



Oh, your take on the experience is completely valid, and while no one is under any obligation to communicate, I think you are right to feel the absence of any indication of what is happening is kind of a bad experience. I also don't think it's entitled at all to expect like... a game to be fun. Those two dungeons are awful. It's been almost two years and I still remember how much I didn't like it, and I'd like it even less if I didn't have people give me a quick rundown of what was going on. Sorry you had that experience. FFXIV can be way, way, way better than that in terms of gameplay and community.Thank you for all of the replies.
My character is out of Praetorium.
I guess I was either out of the game long enough, or a GM saw my request to move my character so I do not see the end cutscene of out context. Probably the former since my character is in the Waking Sands instead of Northern Thanalan.
For some of the later replies who find my post to be self-entitled or aggressive, well, I'm sorry. But not one time did someone say "we are high level players rushing for rewards". No one said "just stick with us and click on this thing". The only things going on in chat were people joking around or not chatting at all. No one tried to explain anything when I asked.
Not when I got killed by a train of mobs after not clicking on a door that wasn't obvious. Not after I missed the Magitek key because and had to go back for it. (In many previous dungeons all 'key' like items are group progress and only require a single player to click it for the group). This got me skipped ahead a cinematic or two when I'm on my way up the elevator and suddenly my character is blowing everything up and challenging Gaius.
If you do not understand how being teleported around left and right, not getting responses from chat, and seeing cutscenes you haven't advance to yet can be a jarring and negative experience for a new player, than I am sorry to have wasted your time.
I've experienced rushing before in other dungeons when people are leveling new jobs. I'm not new to it. The post was two fold. One about the dungeon community and new players, the other about the design itself. I can rush when it's time to rush. And I can deal with unresponsive chat when people just want to get things done. It's the antipodal combination of such conduct inside the MSQ that upsets me.
Now that I'm out I'll see if I can find an organized run. Or at least just watch the cutscenes in proper order at an inn before accepting the Epilogue quest.
Thank you again for all the replies. Even the "go watch youtube" guy.
If you ever want to be able to run it a better tempo and given some idea of what is happening, feel free to reach out. We are both on Primal and I don't mind helping people run content.


"Not rushing and leaving the newbie behind" is all the others would have needed to do. That's not exactly bending over backwards, more like common courtesy.
Expecting people to go slower then what they normally would then getting annoyed with the group because they did not tell them about the key, or to teleport in after the train of mobs to be is wanting people to bend over backwards in my opinion.
I get the roulette was meant for new players, but sadly due to the rewards it is a good mine of exp and tomes, so sadly most people that run it probably are not doing it to help me players. SE has learned their lesson which is good. I am also glad the player was able to avoid too many spoilers and can now experience it via the inn or a preformed group.
I know my stance is not the norm but for me whenever someone expects different behavior due to being new and gets annoyed with the group because the refuse to me that is wanting a group to bend over backwards due to simply being new. Sad reality is being new does not mean much of anything.




Hi Lumi. If it helps, know that there are just as many players who sympathize with you as there are those who are dismissive. A lot of players missed this experience, and as you have read; it used to be worse when the cutscenes could be skipped. My experience was horrible, and was during that time. Even though I said I would skip the cutscenes and to 'try' to not leave me in the dust, it happened within minutes anyway, and you just have to love being the only one without a magitek mount.Thank you for all of the replies.
My character is out of Praetorium.
I guess I was either out of the game long enough, or a GM saw my request to move my character so I do not see the end cutscene of out context. Probably the former since my character is in the Waking Sands instead of Northern Thanalan.
For some of the later replies who find my post to be self-entitled or aggressive, well, I'm sorry. But not one time did someone say "we are high level players rushing for rewards". No one said "just stick with us and click on this thing". The only things going on in chat were people joking around or not chatting at all. No one tried to explain anything when I asked.
Not when I got killed by a train of mobs after not clicking on a door that wasn't obvious. Not after I missed the Magitek key because and had to go back for it. (In many previous dungeons all 'key' like items are group progress and only require a single player to click it for the group). This got me skipped ahead a cinematic or two when I'm on my way up the elevator and suddenly my character is blowing everything up and challenging Gaius.
If you do not understand how being teleported around left and right, not getting responses from chat, and seeing cutscenes you haven't advance to yet can be a jarring and negative experience for a new player, than I am sorry to have wasted your time.
I've experienced rushing before in other dungeons when people are leveling new jobs. I'm not new to it. The post was two fold. One about the dungeon community and new players, the other about the design itself. I can rush when it's time to rush. And I can deal with unresponsive chat when people just want to get things done. It's the antipodal combination of such conduct inside the MSQ that upsets me.
Now that I'm out I'll see if I can find an organized run. Or at least just watch the cutscenes in proper order at an inn before accepting the Epilogue quest.
Thank you again for all the replies. Even the "go watch youtube" guy.
Even though the cutscenes are forced now, it still doesn't change that players do not care if you are new here. You will still get left behind if you are not keeping the pace with everyone else. It does not change that Prae remains a nightmare for new players simply because even though the devs's heart was in the right place when designing this content, they did not/could not foresee how the player base would treat it in future days.
Try not to let it discourage you. Continue to play FFXIV as it is a wonderful experience outside of Prae. Best of luck in your future endeavors!
|
|
![]() |
![]() |
![]() |
|
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.
Reply With Quote




