Mitigate the drawback by losing the MP required for another Mitigate aka TBN. Hmmm....It's not "punishment" it's resource management.
Or are you going to complain about TBN costing MP too?
Without any kind of draw back, LD would be unequivocally the best invuln in the game.
It's basically a Holmgang with an up to 10s buffer.
My suggestion would have the same effect as LD, but give you the ability to mitigate the drawback.
Currently LD problem is it took too much resources but then you want us to lose the resources more.
ฺํ
Last edited by cactuarzzzz; 07-04-2020 at 08:51 PM.
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