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  1. #1
    Player Seraphor's Avatar
    Join Date
    Feb 2018
    Posts
    4,620
    Character
    Seraphor Vhinasch
    World
    Zodiark
    Main Class
    Gunbreaker Lv 100
    So then why does your proposed "fix" still have a 50% healing requirement instead of 100%?
    That's still a cost, they still die if that 50% healing isn't met.
    You're not fixing the problem, why are you only advocating for a half-fix if the idea of any cost is wrong?
    (0)

  2. #2
    Player
    cactuarzzzz's Avatar
    Join Date
    Jun 2019
    Posts
    375
    Character
    Zzz' Zzz
    World
    Unicorn
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by Seraphor View Post
    So then why does your proposed "fix" still have a 50% healing requirement instead of 100%?
    That's still a cost, they still die if that 50% healing isn't met.
    You're not fixing the problem, why are you only advocating for a half-fix if the idea of any cost is wrong?
    Because that's where the new sole survivor come in which doesn't hurt drk mp resource and also help the healer.
    I planed the fix by reduce the resource required for LD and also asking for new resource which aid both drk and healers instead of exhausted the resource we have even more. The way I try to fix this is different than your.
    (0)
    Last edited by cactuarzzzz; 07-04-2020 at 04:02 AM.

  3. #3
    Player Seraphor's Avatar
    Join Date
    Feb 2018
    Posts
    4,620
    Character
    Seraphor Vhinasch
    World
    Zodiark
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by cactuarzzzz View Post
    Because that's where the new sole survivor come in which doesn't hurt drk mp resource and also help the healer.
    Soul Survivor would end up being used as part of the mitigation rotation, (20% bonus healing plus 30% of your HP restored? That's better than Clemency) so you can't guarantee that it would be available to use just before you need to hit LD.
    Plus you need to use SS before LD or that 30% HP heal won't save you, so your invuln becomes 2 buttons... that you need to hit in a pinch. Surely that's making things more complicated?
    (0)
    Last edited by Seraphor; 07-04-2020 at 01:36 AM.

  4. #4
    Player
    cactuarzzzz's Avatar
    Join Date
    Jun 2019
    Posts
    375
    Character
    Zzz' Zzz
    World
    Unicorn
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by Seraphor View Post
    Soul Survivor would end up being used as part of the mitigation rotation, (20% bonus healing plus 30% of your HP restored? That's better than Clemency) so you can't guarantee that it would be available to use just before you need to hit LD.
    Plus you need to use SS before LD or that 30% HP heal won't save you, so your invuln becomes 2 buttons... that you need to hit in a pinch. Surely that's making things more complicated?
    Are you intended LD to be a panic button?
    (0)
    Last edited by cactuarzzzz; 07-04-2020 at 06:21 PM.

  5. #5
    Player Seraphor's Avatar
    Join Date
    Feb 2018
    Posts
    4,620
    Character
    Seraphor Vhinasch
    World
    Zodiark
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by cactuarzzzz View Post
    Were you intended LD to be a panic button?
    That's exactly what it is, outside of Savage/Ultimate.

    Within Savage/Ultimate all of these draw backs aren't a problem, because everything is planned out to the second and you and your party should know what to expect and when.
    Your healer will know exactly when they need to heal you to full, so it all just becomes another 'mechanic' to address.
    (0)

  6. #6
    Player
    Tranquilmelody7's Avatar
    Join Date
    Jan 2018
    Posts
    419
    Character
    Thepale Rider
    World
    Jenova
    Main Class
    Bard Lv 90
    The constant comparisons between Living Dead and Holmang and Superbollide are highly disingenuous.

    You are by no means required to receive a cumulative 100% of your HP in heals, making them far easier to manage than Living Dead.

    WAR also, as previously mentioned; has plenty of options to carry themselves out of the ballpark of death.
    (5)

  7. #7
    Player
    Billythepancake's Avatar
    Join Date
    Jul 2019
    Location
    Limsa
    Posts
    777
    Character
    Evelynn Outreguerlain
    World
    Diabolos
    Main Class
    Scholar Lv 80
    Quote Originally Posted by ItMe View Post
    By that logic, should we also give WAR and GNG a way to restore their own HP to max after their invulns?
    WAR absolutely can restore themselves up. Maybe not to full, but after my WAR uses HG in E8s the healers never touch him, he just heals himself back up to like 70-80%.
    (2)

  8. #8
    Player
    Jirah's Avatar
    Join Date
    Aug 2017
    Posts
    1,867
    Character
    Jira Dal'riata
    World
    Ultros
    Main Class
    Bard Lv 100
    Stalwart soul is not a Lv 54 skill, tbh we get out AOE rotation way to late
    (1)

  9. #9
    Player
    Lyth's Avatar
    Join Date
    Jul 2015
    Location
    Meracydia
    Posts
    3,883
    Character
    Lythia Norvaine
    World
    Gilgamesh
    Main Class
    Viper Lv 100
    People who main other tanks will tell you that Living Dead isn't so bad, but when you ask them to swap their tank job's invuln for yours they balk. Everyone knows this is a problem action, from design, to tooltip, to execution. The devs are just stymied as to how to make it actually work while being unique.

    Just get rid of invulns altogether, and call it a day.
    (1)

  10. #10
    Player
    Lucy_Pyre's Avatar
    Join Date
    Feb 2020
    Posts
    342
    Character
    Lucy Pyre
    World
    Faerie
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Lyth View Post
    People who main other tanks will tell you that Living Dead isn't so bad, but when you ask them to swap their tank job's invuln for yours they balk. Everyone knows this is a problem action, from design, to tooltip, to execution. The devs are just stymied as to how to make it actually work while being unique.

    Just get rid of invulns altogether, and call it a day.
    Give me LD on WAR, I literally don't care. Also, no, invulns are a neat thing that tanks get in this game that I see rarely in other MMOs. Keep them.
    (1)

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