Quote Originally Posted by Nedkel View Post
I wouldnt have a problem with this, if SE actually give us more casual level content and not put 90% of their budget into developing savage, that would be great.

Now we are down to 1 dungeon per patch from 2, this is a joke.
You do realize Savage and Normal mode are developed together, yes? The only extra development Savage gets is a bonus phase or door boss. 90% of their budget? Now that's laughable, especially when 5.2 was more or less dedicated to casual content in Ocean Fishing, Ishgard, Blue Mage and etc.

Dungeons have been reduced because people have complained they're boring. Yoshida outright acknowledged this; citing it the main reason they've decided to allocate those resources elsewhere. They certainly aren't going to Savage.