Both this Tier and the previous tier have been a joke. They are so simple. The problem with savage is that it is too easy now, not too hard.
Both this Tier and the previous tier have been a joke. They are so simple. The problem with savage is that it is too easy now, not too hard.
Sniff Sniff...smells like a troll...
Obvious troll is obvious
After working on this content for months and currently being on E8S (stuck on Icelite dragonsong) this is my conclussion on the matter
E5S = WAY too hard for a first boss end-tier savage encounter... there are people in there that are new to FF14, new to raiding, new to MMO's in general... They just hit lvl 80 want to get into Savage raids, end up in a party finder E5S encounter and have a horrific experience.... E5S needs to be Nerfed like crazy!!
E6S = Still a touch too hard for a second boss encounter, but pretty decently tuned in general. I think E6S should be as hard as E5S is now
E7S = Perfect. Its the pre-end boss to an end-tier, its beautifully designed, and is exactly what it should be
E8S = I dont really know yet because we're still working on the very last phase (Icelite song and Wyrms lament 2) I dont see how ANYONE can Party Finder this boss with a group, UNLESS every member of the group already has this boss on farm in their own respective static raid groups.... BUT... this being the very last boss of the raid tier, I guess its okay to force people into the social aspect of the game. (Either join a static, or dont clear this boss)
I just still think its a little bit hypocritical that a game whos ToS states you cant use 3rd party software has a boss thats impossible to clear without at least using a third party communications software (discord).....
Oh they are new to MMO and just hit lvl 80 ? THEY ARE NOT READY FOR SAVAGE !After working on this content for months and currently being on E8S (stuck on Icelite dragonsong) this is my conclussion on the matter
E5S = WAY too hard for a first boss end-tier savage encounter... there are people in there that are new to FF14, new to raiding, new to MMO's in general... They just hit lvl 80 want to get into Savage raids, end up in a party finder E5S encounter and have a horrific experience.... E5S needs to be Nerfed like crazy!!
E6S = Still a touch too hard for a second boss encounter, but pretty decently tuned in general. I think E6S should be as hard as E5S is now
E7S = Perfect. Its the pre-end boss to an end-tier, its beautifully designed, and is exactly what it should be
E8S = I dont really know yet because we're still working on the very last phase (Icelite song and Wyrms lament 2) I dont see how ANYONE can Party Finder this boss with a group, UNLESS every member of the group already has this boss on farm in their own respective static raid groups.... BUT... this being the very last boss of the raid tier, I guess its okay to force people into the social aspect of the game. (Either join a static, or dont clear this boss)
I just still think its a little bit hypocritical that a game whos ToS states you cant use 3rd party software has a boss thats impossible to clear without at least using a third party communications software (discord).....
Stop with the troll now
But I saw people cleared it in PF all the time though, without using discord that is.
If you're new to MMOs, nevermind raiding. What business do you have going into Savage and expecting an easy clear? This is content designed for more veteran players; providing them a challenge that is near entirely absent in other content. If you want something more forgiving, both Ruby Weapon and Memoria fill that void.After working on this content for months and currently being on E8S (stuck on Icelite dragonsong) this is my conclussion on the matter
E5S = WAY too hard for a first boss end-tier savage encounter... there are people in there that are new to FF14, new to raiding, new to MMO's in general... They just hit lvl 80 want to get into Savage raids, end up in a party finder E5S encounter and have a horrific experience.... E5S needs to be Nerfed like crazy!!
E6S = Still a touch too hard for a second boss encounter, but pretty decently tuned in general. I think E6S should be as hard as E5S is now
E7S = Perfect. Its the pre-end boss to an end-tier, its beautifully designed, and is exactly what it should be
E8S = I dont really know yet because we're still working on the very last phase (Icelite song and Wyrms lament 2) I dont see how ANYONE can Party Finder this boss with a group, UNLESS every member of the group already has this boss on farm in their own respective static raid groups.... BUT... this being the very last boss of the raid tier, I guess its okay to force people into the social aspect of the game. (Either join a static, or dont clear this boss)
I just still think its a little bit hypocritical that a game whos ToS states you cant use 3rd party software has a boss thats impossible to clear without at least using a third party communications software (discord).....
Conversely, I think E7S is one of the worst fights in the entire game for the precise reason you think it's great. The third boss in a tier shouldn't be the easiest yet here you have a fight where healers literally don't heal for two full minutes. Adding insult to injury, the portal mechanic has only a single deviation, which ruins the gimmick since you can easily predict it. Hence why even PF calls it "braindead strat." None of this talks about its enrage essentially boiling down to weak DPS check.
"Stand in the ashes of a trillion dead souls and ask the ghosts if honor matters."
"The silence is your answer."
I wouldnt have a problem with this, if SE actually give us more casual level content and not put 90% of their budget into developing savage, that would be great.
Now we are down to 1 dungeon per patch from 2, this is a joke.
You do realize Savage and Normal mode are developed together, yes? The only extra development Savage gets is a bonus phase or door boss. 90% of their budget? Now that's laughable, especially when 5.2 was more or less dedicated to casual content in Ocean Fishing, Ishgard, Blue Mage and etc.
Dungeons have been reduced because people have complained they're boring. Yoshida outright acknowledged this; citing it the main reason they've decided to allocate those resources elsewhere. They certainly aren't going to Savage.
"Stand in the ashes of a trillion dead souls and ask the ghosts if honor matters."
"The silence is your answer."
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