Not sure how this got derailed into a discussion of whether or not everyone should be expected to do wall to wall pulls instead of the original topic but people seem to be forgetting a lot of things, some of which apply both to the original topic and what this discussion has devolved into.
Experience matters. It helps to know what's coming next in the dungeon.
Skill matters. It helps when the tank is using CDs properly, the healer is healing when needed and DPSing when not, the DPS are AoEing when AoE is appropriate and using single target when single target is appropriate. No dungeon is so simple that a total lack of skill can complete it, not even Satasha.
Gear matters. You're going to be hurting if the tank is wearing 180 gear in a dungeon designed for 255. Then again, I'd rather take the DPS wearing 180 and doing a proper rotation over the 255 that does nothing but spam Blizzard.
Ping and FPS matter (loop back to experience, which can help compensate if you know what's coming). Things get rough when the server decides players aren't moving out of the AoEs fast enough even though on their end it looks like they did.
Being focused on what's happening in the dungeon instead of Netflix matters. If you're not paying attention, you won't be ready when the proverbial crap hits the fan and the tank DCs or a DPS pull mobs that groups normally skip.
The good player pays attention to these things in their current group and adjusts accordingly. The ignorant player insists every group is perfect and capable of pulling wall to wall.


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