You can get pasted the post word limit by editing your post and adding the rest in.

As for the job design, here are my thoughts and questions:
-The job sounds more like a Hingashi job then Gelmorran. It seems very Shinto-inspired (Fan and Prayer Beads for the weapon, the Shubatsu-style DoT, communing with spirits/kami, etc).
-From what I'm seeing, the job looks like its suppose to be slow-but-powerful with its heals.
-Do you gain max Prayer stacks when you cast 1 Prayer/Damnation or only 1 at a time? Are the traits RNG? And do you have a chance to gain stacks when you already have stacks or is it like RDM's Dualcast, where you don't get the buff if you are using the buff?
-From its description, Salvation sounds like WAR's Holmgang, which if it is, it's going to need a far longer cooldown and some kind of high cost or penalty to use, otherwise you're giving the MT a second invuln cooldown to use for free.
-I get why you don't have a regular single-target Burst Heal oGCD, because Prayer being upgraded by stacks is suppose to cover it but I think you need a way to cast it quicker for a clutch heal then. Maybe if a Prayer stack is used, Prayer's cast time becomes 1.5 seconds? Or give it an ability or two that give it more faster or insta-cast capabilities.
-Like YushiKha said, something to weave with DPS wise would be welcome. The easiest way would be to give Salting a burst.