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  1. #1
    Player
    Hank_Hotspur's Avatar
    Join Date
    Jul 2019
    Posts
    180
    Character
    Hank Hotspur
    World
    Exodus
    Main Class
    Red Mage Lv 90
    I still think they should remove or at least add the option to remove the Aetherotransformer. It's weird that only one job has this extra thing attached to their weapons that always the same model for every different weapon. Like if I want to glam a pirate outfit complete with one of the more flintlock guns, I still have this technological monstrosity hanging off my hip.
    (3)

  2. #2
    Player
    Morningstar1337's Avatar
    Join Date
    Jun 2014
    Location
    Ul'Dah
    Posts
    3,492
    Character
    Aurora Aura
    World
    Exodus
    Main Class
    Thaumaturge Lv 80
    Quote Originally Posted by Hank_Hotspur View Post
    I still think they should remove or at least add the option to remove the Aetherotransformer. It's weird that only one job has this extra thing attached to their weapons that always the same model for every different weapon. Like if I want to glam a pirate outfit complete with one of the more flintlock guns, I still have this technological monstrosity hanging off my hip.

    Honestly I would rather they make the transformer an off-hand even if its limited to the same number of specimens as BLU canes, plus it can open up the possibility of "The Emporer's New Aetherotransformer" as well.
    (2)