Quote Originally Posted by Goji1639 View Post
I've adjusted my stance to simply wanting Rescue to be a toggle you can opt out of. This leaves the ability in tact for people who want it and takes it out of play for people who don't want to deal with it.
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So while some players can now chose to not be forcibly dragged around other players are forced to deal with the consequences of someone not getting rescued in time.
How is that better? The one's who don't want their precious skin touched by Rescue are more important than the rest of the party (escpecially the healer)? One way or another some players will have to bite the bullet. The inconvenience of a well-intended but poorly timed Rescue is generally much lower than the consequences of someone dying who could've been rescued.
Abuse of Rescue is reportable so the ToS are already on your side. You see questionable use of Rescue, you speak up and possibly report it. If you don't, that's on you.
But if someone dies or the party even wipes when they could've been rescued, the others can only grit their teeth and hope they do it right this time.