
not every tank will have the gear to survive big pulls, had a few tanks try to big pull but got squished on me. I was healing as fast as game allowed, just hp was droping faster then i could keep them.
Hello, nice to meet you!
FF14 player as of: 6/3/2020.
Platform: Ps4
This is not really true: https://www.youtube.com/watch?v=h2AhaGYoeIE (apologies for the audio it recorded my fc mates but not me)
This is doma castle, notorious for being a hard dungeon for new/ undergeared player, with large pulls (some exceptions like the giant but mostly wall/ double pulling) with the entire party at minimum item level. Through good tank and healer play the tank lived and the healer maintained more damage spell uptime than healing spell. In a case where everyone isn't at minimum item level theres no excuse not to pull big anything past arr leveling content (even then most of that is a joke too).
Savage Completion Rate ~5%+ of active players. Community: "Ugh stop catering to savage"
Ultimate Completion Rate ~1% of active players. Community: "Ugh stop catering to the hardcore raiders"
Frontline/ Rival Wings/ Hidden Gorge Mount Aquisition ~0.05-1% of active players. Community: "Ugh PVP is so dead in this game, they should stop investing in it"
Blue Mage Morbol Mount Aquisition ~0.01% of active players. Community: "WoW bLuE mAgE iS sO fUn AnD aCtIvE i CaN't WaIt FoR mOrE lImItEd JoBs"
We're all aware that player perfomance is just as important if not moreso, as gear. Addressing ilevel is just putting it politely.This is not really true: https://www.youtube.com/watch?v=h2AhaGYoeIE (apologies for the audio it recorded my fc mates but not me)
This is doma castle, notorious for being a hard dungeon for new/ undergeared player, with large pulls (some exceptions like the giant but mostly wall/ double pulling) with the entire party at minimum item level. Through good tank and healer play the tank lived and the healer maintained more damage spell uptime than healing spell. In a case where everyone isn't at minimum item level theres no excuse not to pull big anything past arr leveling content (even then most of that is a joke too).
You can't control your tank, so if they're not hitting their cooldowns at the right time, or don't know how to, I wouldn't be pushing them to pull more.
Also, ilevel isn't such a good metric to go by these days as it's an average.
You could be in all i255 gear, the minimum ilevel of Doma Castle.
Or you could be in i200 gear on your left and i330 on the right. You'd still meet the ilevel, but your stats would be far worse, Vitality in particular.
Any moderately geared healer can heal a mass pulling tank using no cooldowns, healing is ridiculously powerful in this game all you do is trade some holy's for some cure 2s and youre sorted, if the healer is rescuing you ahead that means they know they can probably handle it even with an absolute pleb of a tank.We're all aware that player perfomance is just as important if not moreso, as gear. Addressing ilevel is just putting it politely.
You can't control your tank, so if they're not hitting their cooldowns at the right time, or don't know how to, I wouldn't be pushing them to pull more.
Also, ilevel isn't such a good metric to go by these days as it's an average.
You could be in all i255 gear, the minimum ilevel of Doma Castle.
Or you could be in i200 gear on your left and i330 on the right. You'd still meet the ilevel, but your stats would be far worse, Vitality in particular.
Also on you're ilvl example at that point I'd be giving them an explanation then a vote kick, updating your gear is common sense, but also the examples ive had where something like this happens i can count on one hand, the majority of the time they are in the correct gear bracket for the dungeon, and even if they are undergeared there will more likely than not be others who are overgeared.
Savage Completion Rate ~5%+ of active players. Community: "Ugh stop catering to savage"
Ultimate Completion Rate ~1% of active players. Community: "Ugh stop catering to the hardcore raiders"
Frontline/ Rival Wings/ Hidden Gorge Mount Aquisition ~0.05-1% of active players. Community: "Ugh PVP is so dead in this game, they should stop investing in it"
Blue Mage Morbol Mount Aquisition ~0.01% of active players. Community: "WoW bLuE mAgE iS sO fUn AnD aCtIvE i CaN't WaIt FoR mOrE lImItEd JoBs"
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