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  1. #1
    Player Seraphor's Avatar
    Join Date
    Feb 2018
    Posts
    4,620
    Character
    Seraphor Vhinasch
    World
    Zodiark
    Main Class
    Gunbreaker Lv 100
    Didn't they originally change the sounds because of player feedback?

    I honestly don't have a problem with them, and I'm sorry for you if they really bother you that much, but presumably more people disliked the original sounds than dislike the current sounds?
    They can't just keep yo-yoing back and fourth based on who shouts loudest.
    (4)

  2. #2
    Player
    Gula's Avatar
    Join Date
    Mar 2019
    Posts
    2,165
    Character
    Krystal Abyss
    World
    Mateus
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by Seraphor View Post
    Didn't they originally change the sounds because of player feedback?

    I honestly don't have a problem with them, and I'm sorry for you if they really bother you that much, but presumably more people disliked the original sounds than dislike the current sounds?
    They can't just keep yo-yoing back and fourth based on who shouts loudest.
    I like it as is and didn't like the old sounds. I think it's honestly unreasonable for people to want a toggle, because not only does it look like bizarro design, what about other jobs? Why does GNB get an option only? (that will go on the sound menu??)

    Heck. If we're talking special treatment, I want SAMs only muted entirely, Holy given another sfx for spam and DNC changed to wind sounds so parties with more than my own wont be [rattling] CHING CHANG CHONG FWOOSH
    (0)
    Quote Originally Posted by iVolke View Post
    This is probably the easiest forum to bait.

    y'all are kinda dumb tbh

  3. #3
    Player
    ReiMakoto's Avatar
    Join Date
    Jun 2017
    Posts
    1,197
    Character
    Rei Makato
    World
    Zodiark
    Main Class
    Machinist Lv 90
    Quote Originally Posted by Seraphor View Post
    Didn't they originally change the sounds because of player feedback?

    I honestly don't have a problem with them, and I'm sorry for you if they really bother you that much, but presumably more people disliked the original sounds than dislike the current sounds?
    They can't just keep yo-yoing back and fourth based on who shouts loudest.
    There was a very small thread when shadowbringers first came out, the backlash to the change was multiple times larger than the number of people who were complaining about the original sounds on both the JP and the EN side. This just a case of SE jumping the gun on feedback and being too stubborn to change back.
    (4)

  4. #4
    Player
    Kabooa's Avatar
    Join Date
    Sep 2013
    Posts
    4,391
    Character
    Jace Ossura
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 100
    Quote Originally Posted by Seraphor View Post
    Didn't they originally change the sounds because of player feedback?

    I honestly don't have a problem with them, and I'm sorry for you if they really bother you that much, but presumably more people disliked the original sounds than dislike the current sounds?
    They can't just keep yo-yoing back and fourth based on who shouts loudest.
    The biggest flaw is we don't actually know why it changed.

    The original thread was like 13 posts long between seven people on the English forums, presumably something similar on the Japanese forums, and the exact content was just that the bang needed more buck.

    Given how many little threads exist and how often they're ignored, it seems unlikely that it was the catalyst for change. All we can do is speculate, as they haven't said much on the matter.

    That said, there are options for one to take who have sensitive enough hearing to pick them out in the cacophony of normal gameplay.
    (4)

  5. #5
    Player
    ReiMakoto's Avatar
    Join Date
    Jun 2017
    Posts
    1,197
    Character
    Rei Makato
    World
    Zodiark
    Main Class
    Machinist Lv 90
    Quote Originally Posted by Kabooa View Post
    The biggest flaw is we don't actually know why it changed.

    The original thread was like 13 posts long between seven people on the English forums, presumably something similar on the Japanese forums, and the exact content was just that the bang needed more buck.

    Given how many little threads exist and how often they're ignored, it seems unlikely that it was the catalyst for change. All we can do is speculate, as they haven't said much on the matter.

    That said, there are options for one to take who have sensitive enough hearing to pick them out in the cacophony of normal gameplay.
    The only issue with those options is when a new expansion comes out and new abilities are inevitably added, there won't be a way to change those sounds without someone putting in some major effort :/
    (0)
    Savage Completion Rate ~5%+ of active players. Community: "Ugh stop catering to savage"
    Ultimate Completion Rate ~1% of active players. Community: "Ugh stop catering to the hardcore raiders"
    Frontline/ Rival Wings/ Hidden Gorge Mount Aquisition ~0.05-1% of active players. Community: "Ugh PVP is so dead in this game, they should stop investing in it"
    Blue Mage Morbol Mount Aquisition ~0.01% of active players. Community: "WoW bLuE mAgE iS sO fUn AnD aCtIvE i CaN't WaIt FoR mOrE lImItEd JoBs"