Quote Originally Posted by Jojoya View Post
Except "just buy a story skip" solves your problem. What you want exists. You don't want to have to pay for it.

XP boosts for a new character won't help when access to content is still gated by MSQ progress. The story skip would still be needed if your goal was to jump into end game as fast as possible. If you're talking about XP boosts for leveling alt jobs, we've already got plenty of XP boosts available.

You need to accept that FFXIV has a different game philosophy than WoW does for all that both are MMORPGs. WoW is all about level cap content so it doesn't matter if you rush to level cap in 4 hours. FFXIV is about the journey through the story, which includes the development of your character, so trying to level up in 4 hours means you miss most of the game. The journey itself effectively is the end game. The level cap content is just additional filler until the journey is ready to continue.

As for new players being unwilling to pay to skip the story, you don't know people very well. New players do it frequently because they think end game is the only thing that matters. Most realize just how much they missed out on by skipping and end up going back to make a new character to experience the game as intended.


FFXIV isn't holding itself back. It's being true to what it's designed to be - a game about the story.

It's part of why many of us who used to play WoW (and I played it from 2007 to close to end of Legion) are much happier here than we were in what WoW became.

Don't expect this game's design to change to suit what you want because it's not going to. if you can't appreciate a game that's about the story and not level cap, find a game to play that revolves around level cap instead.
Except you're wrong. The story isn't the pull for this game. The title is. Also, I accept that FFXIV is what it is but, it needs to change. What they have now is not sustainable in the market we have today. The only people who will continue playing are whales and hardcore fans. No new player is going to drop $60 on a game and then another $60 when they find out the game is locked behind a massive story. My friends quit because they couldn't jump into dungeons right away. Sure they are just a few people but they are the average mmo players. People like that don't stick around if they can't do what they want to do and are told they have to do it this way unless they are a massive fan of the franchise already.