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  1. #27631
    Player
    Elkanah's Avatar
    Join Date
    Sep 2014
    Posts
    912
    Character
    Shikaree Sinhunter
    World
    Hyperion
    Main Class
    Warrior Lv 100
    Quote Originally Posted by SturmChurro View Post
    57 minutes wasn't much of an issue?! I'd be like "NAH! I'm out" and leave before spending anywhere near that long in some throwaway dungeon. Wouldn't even be worth kicking the supposed only "bad player" at that point, because it's a team effort to make a level 50 dungeon last that long..
    Since I had no healers in my FC (or LS's surprisingly today), I think the wait time for another healer (with people already dropping healer as it is) would've bothered me more. The SMN was also in the same party as me, as we went in together. But maaaaaan that was irritating a bit between us. NGL I had considered dropping though. But I needed to stay for the friendo SMN who also was doing that instance her first time. Painful as it was. xD
    (0)
    Last edited by Elkanah; 06-05-2020 at 06:25 AM.

  2. #27632
    Player
    AnotherPerson's Avatar
    Join Date
    Mar 2020
    Posts
    1,209
    Character
    Cain Andleft
    World
    Malboro
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Elkanah View Post
    Just finished up a run with one of the more incompetent players. I'm giving them a LITTLE slack, only because they said it was their first time in the instance. Keeper of the lake, 50 instance, PLD, SCH, SMN, and DNC (me). Tank was in full current ironworks gear, I was in level 60 tomes stuff, smn in all 60 tomes stuff, and sch in very low level beginning gear after hitting 50). During the first fight, we wipe due to the SCH deciding to hit return, rather than waiting for the SMN to raise. We barely survived that fight. I told the sch not to return and wait for a raise next time, as we HAD raise by a SMN. SMN and SCH learn Resurrection at the same level (it's a level 12 skill).

    The first time it happened, I thought that'd be it. The sch continued to do that for the adds (before second boss), ON second boss, and on final boss (we wiped 4 times). To which, I called them out. Being new is one thing. Being incompetent is another. Immediately followed up by "it's just a game". I let them know that they're wasting 3 other people's time by hitting return and not waiting for a raise. They proceeded to use the argument "games are all a waste of time". I honestly have not dealt with a lot of really stupid people since shb started, but man, this is ARR levels of stupid (back when 2.0 was still in the beginning stages). The run took about 57min or so. Obviously the player was blacklisted from my contact list-- but I just couldn't believe just how stupid this sch was.

    It's one thing to be new to an instance. Being new is fine! It happens. It's another to have 30+ dungeons, and about (at minimum 5) level 50 dungeons before you even REACH Keeper of the lake, that you should have some common sense about not using return in an instance where you, yourself, are the healer, and have another job that HAS RAISE in the same fight. It's one thing not to have any dps with raise-- but jfc. The new players in this game sometimes. Holy. Ishgard.
    At first I thought you meant they died at the first boss as in the last boss's first phase. That would make sense since that boss is definitely a step up from the rest of ARR content. If it's just the first boss, I'd chalk it up to new players not well versed in difficulty. However if they chose to return rather than wait for a ress and you told them that after, then that's definitely trolling. If games were a waste of time, and they proceeded to just return rather than wait for ress, they're purposely wasting your time. I would've just vote kicked regardless or abandoned the instance. With that mentality, they'll just drag people down in the other dungeons at the higher levels. That's a terrible way to play a MMO.
    (6)
    Last edited by AnotherPerson; 06-05-2020 at 06:35 AM.

  3. #27633
    Player
    Ursa_Vonfiebryd's Avatar
    Join Date
    Oct 2016
    Location
    Ul'dah
    Posts
    727
    Character
    Ursa Nightrain
    World
    Mateus
    Main Class
    Bard Lv 100
    Quote Originally Posted by Mhaeric View Post
    My basic AoE rotation is Freeze -> Thunder IV -> Foul (if up) -> Fire III -> Flare -> Flare -> repeat. Insert triplecast and manafont before and after the two flares respectively to add a third flare when they're both up. Insert swift cast if up before the flares otherwise.
    ^This. My AoE opener requires an ether but thats basically it.

    Freeze>T4>F3>Swiftcast>Flare>Triple Cast>Flare>Manafont(or convert if your old skool)>Flare>Ether(800 mp recovery minimum)> Flare.

    You should have at least one Foul saved up for the next round so you can add that in as your second or 3rd 'Flare' if you use weave Swiftcast and Triple cast in once they're off CD.

    Once I did this rotation with 2 Fouls on hold and one on the way. It was amazing. XD
    (0)

  4. #27634
    Player
    TheMightyMollusk's Avatar
    Join Date
    May 2018
    Posts
    7,421
    Character
    Iyami Galvayra
    World
    Cactuar
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Elkanah View Post
    RDM has better cure potency (x2 with its trait) than smn does.
    RDM doesn't get Vercure until 54. It's not available in Keeper of the Lake.
    (6)

  5. #27635
    Player

    Join Date
    Jul 2017
    Posts
    3,327
    Quote Originally Posted by Elkanah View Post
    the 57 minutes wasn't much an issue. It's the fact that a lot of the mechanics and deaths could've been avoided if they didnt use return during each fight, where physic wasnt gonna be able to hold its own with a smn heal potency being straight garbage. RDM has better cure potency (x2 with its trait) than smn does. The run time doesnt mean much though. The first time they hit return, I let them know not too--and also let them know we have a smn with raise in the party. That should've been the only correction that was necessary. They spoke english too and chatted in the party. So either:

    A) They were incompetent
    B) A troll bot
    C) Both.

    I chose option C.
    57 min is something that you cannot put on one player, that is a team effort of failure at that point.
    (6)

  6. #27636
    Player
    Rasikko's Avatar
    Join Date
    Jan 2018
    Posts
    1,394
    Character
    Rasikko Rakitto
    World
    Lamia
    Main Class
    Dark Knight Lv 64
    I personally would release if I see the fight is a lost cause even with a summoner in the group.
    (0)

  7. #27637
    Player
    Frizze's Avatar
    Join Date
    Feb 2016
    Posts
    2,971
    Character
    Frizze Steeleblaze
    World
    Lamia
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Rasikko View Post
    I personally would release if I see the fight is a lost cause even with a summoner in the group.
    While i understand this point of view(we wont win, so i might as well reset and get ready for round two), i dont subscribe to it. Ive found that its better to stay on the ground and watch the fight. Try to understand the mechanics, look for any patterns, see if you can figure out the fight. Ive figured out a couple of not-obvious mechanics by observing from the dead position over the years. If i happen to get picked back up, all the better to immediately try to incorporate what ive seen. If we still fail, maybe i can explain for the second try. That of course all goes for if the fight is new to me. If it isnt, i can watch to try to figure out what the group is doing wrong to offer advice for that as well.

    And before anyone points it out, yes i understand that this is different for a DPS then a healer. Still, if i release early ive gotta wait for everyone else to run back anyway. Getting there early doesnt do much for me. Might as well run back with them.
    (2)

  8. #27638
    Player
    Avidria's Avatar
    Join Date
    Sep 2015
    Location
    Gridania
    Posts
    1,724
    Character
    Avi Taro
    World
    Behemoth
    Main Class
    Bard Lv 100
    I just really wanna know how the healer was dying that often to begin with lol

    Like it's keeper of the lake
    I've seen messups and wipes but often enough to be releasing left and right and for the run to take 3x longer than it should? What the heck were people dying to

    Being new is one thing but bro
    (1)

  9. #27639
    Player
    Drkdays's Avatar
    Join Date
    Dec 2015
    Posts
    903
    Character
    Eternity Spellblade
    World
    Midgardsormr
    Main Class
    Reaper Lv 100
    Quote Originally Posted by Awha View Post
    57 min is something that you cannot put on one player, that is a team effort of failure at that point.
    I agree, but a healer IS in a major position to make life difficult (pun fully intended.)
    (0)

  10. #27640
    Player
    Rasikko's Avatar
    Join Date
    Jan 2018
    Posts
    1,394
    Character
    Rasikko Rakitto
    World
    Lamia
    Main Class
    Dark Knight Lv 64
    Quote Originally Posted by Avidria View Post
    I just really wanna know how the healer was dying that often to begin with lol

    Like it's keeper of the lake
    I've seen messups and wipes but often enough to be releasing left and right and for the run to take 3x longer than it should? What the heck were people dying to

    Being new is one thing but bro
    I'm gonna go out on a whim here and go with what is to me the most common wiper: Not killing the add and getting in the bubble, OR getting HAHA'd by either of his "half arena" AOES.
    (1)

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