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  1. #27621
    Player
    Erit's Avatar
    Join Date
    Jul 2015
    Location
    Ul'dah
    Posts
    99
    Character
    Rowan Sternritter
    World
    Cuchulainn
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by PharisHanasaki View Post
    I had a samurai in Amarout not using a single aoe except for Tenka Goken. I didn't kick him, but I did blacklisted him afterwards. I tried explaining to them, but they simply didn't care and said so. I mean it's fine if you want to play your way and not get better. But don't expect others to put up with you.
    I can actually think of a couple different explanations for this one that don't involve being completely inept. Habit from Stormblood, or not realizing Mangetsu and Oka extend buffs now.
    (0)

  2. #27622
    Player
    KaleShibata's Avatar
    Join Date
    Mar 2018
    Location
    Ul'dah
    Posts
    170
    Character
    Kyzunro Shibata
    World
    Lamia
    Main Class
    Paladin Lv 80
    Quote Originally Posted by AduroT View Post
    Good AoE rotations is probably my weakest point of playing Black Mage, but I can still hobble Something together.
    as someone who actually is still fairly bad at the aoe part of black mage and having to learn that freeze gives you ice stance back now mine ended up looking something like this with everything off cooldown: opening since i want highest damage and since your mp does not matter: blizzard 3, blizzard 4, thunder 4 , fire 3, tripple cast: Flare twice, mana recovery spell (name escapes me right now), 3rd flare, freeze, reapply thunder 4, blizzard 4. if there's more than 5 targets left: its double flare, freeze, back to blizzard 4 and reapply thunder 4 repeat. if its less than that its fire 2 instead of flare so i stay on offence the longest time.

    note i don't include foul. foul gets included when i get it or if i start with it during the flare opening for max damage. but then again saying it and doing it still feels somewhat inefficient. but i found that's what works the most consistant.
    (0)

  3. #27623
    Player
    KaleShibata's Avatar
    Join Date
    Mar 2018
    Location
    Ul'dah
    Posts
    170
    Character
    Kyzunro Shibata
    World
    Lamia
    Main Class
    Paladin Lv 80
    Quote Originally Posted by Vidu View Post
    The frustrating thing here is: As far as I can tell they did understand why they were kicked - apparently the thing that sparked that FC-leader to message me was a comment along the lines "They were really annoyed that I suck as BLM" (yes, so badly that we couldnt believe they were an actual, genuine player instead of a bot, troll or a third person who never played the game and just had the gamepad handed to them - I once ended up with a terrible healer in Antitower back when it was current content and it turned out that it was someones spouse "playing" while the actual person playing the game went off to do something else. The spouse was completly cluesless and only spammed Cure One, making it look like a bot to me).

    Personally I can only hope that the BLM either improves or that people continue to remove them from their runs - personally I'd be ashamed to run a level80 dungeon with a job that I know I totally suck at. (Which is why I dont run them as BLM, for example - though even I would have managed better than they did. And if only because I know that AoE is a thing)
    Well the given option is they can improve or they'll be phased out of playing until they improve. if they aren't motivated by that then i really don't know what to tell you. you could suck at a class and still put out reasonable damage. it was like that dor me with Monk for example while i was still learning a halfway efficient skill weave for its rotation. it doesn't look pretty but it works. and the result is I'm still doing better damage than by not using half my skills.

    as for that spouse bit...that seems increadibly inconsiderate to just hand someone else the control while you go do something...just go do something rather than making a clueless person play. that's just being mean at that point...
    (1)

  4. #27624
    Player
    Rasikko's Avatar
    Join Date
    Jan 2018
    Posts
    1,394
    Character
    Rasikko Rakitto
    World
    Lamia
    Main Class
    Dark Knight Lv 64
    Quote Originally Posted by Erit View Post
    I can actually think of a couple different explanations for this one that don't involve being completely inept. Habit from Stormblood, or not realizing Mangetsu and Oka extend buffs now.
    Or also not realizing the buffs gotta be up to begin with in order to extend them with said AOEs.
    (1)

  5. #27625
    Player Mhaeric's Avatar
    Join Date
    Apr 2012
    Location
    Vancouver, BC
    Posts
    2,141
    Character
    Mhaeric Llystrom
    World
    Balmung
    Main Class
    Red Mage Lv 97
    Quote Originally Posted by KaleShibata View Post
    as someone who actually is still fairly bad at the aoe part of black mage and having to learn that freeze gives you ice stance back now mine ended up looking something like this with everything off cooldown: opening since i want highest damage and since your mp does not matter: blizzard 3, blizzard 4, thunder 4 , fire 3, tripple cast: Flare twice, mana recovery spell (name escapes me right now), 3rd flare, freeze, reapply thunder 4, blizzard 4. if there's more than 5 targets left: its double flare, freeze, back to blizzard 4 and reapply thunder 4 repeat. if its less than that its fire 2 instead of flare so i stay on offence the longest time.
    Why Blizzard 3 and Blizzard 4 in there? Freeze does everything you need both of those spells do in an AoE situation, does more damage on 3+ targets, and gets you to your Flares 1 GCD faster because it's just one spell instead of two. You can cast Freeze without Enochian being up and still get the Umbral Heart and you only need 1 Umbral Heart to get the double Flares so there's no need for the 3 that Blizzard IV provides.

    My basic AoE rotation is Freeze -> Thunder IV -> Foul (if up) -> Fire III -> Flare -> Flare -> repeat. Insert triplecast and manafont before and after the two flares respectively to add a third flare when they're both up. Insert swift cast if up before the flares otherwise.
    (6)
    Last edited by Mhaeric; 06-05-2020 at 04:04 AM.

  6. #27626
    Player
    KaleShibata's Avatar
    Join Date
    Mar 2018
    Location
    Ul'dah
    Posts
    170
    Character
    Kyzunro Shibata
    World
    Lamia
    Main Class
    Paladin Lv 80
    Quote Originally Posted by Mhaeric View Post
    Why Blizzard 3 and Blizzard 4 in there? Freeze does everything you need both of those spells do in an AoE situation, does more damage on 3+ targets, and gets you to your Flares 1 GCD faster because it's just one spell instead of two. You can cast Freeze without Enochian being up and still get the Umbral Heart and you only need 1 Umbral Heart to get the double Flares so there's no need for the 3 that Blizzard IV provides.

    My basic AoE rotation is Freeze -> Thunder IV -> Foul (if up) -> Fire III -> Flare -> Flare -> repeat. Insert triplecast and manafont before and after the two flares respectively to add a third flare when they're both up. Insert swift cast if up before the flares otherwise.
    hah i said my skills wrong and i keep forgetting i fuggin do it on instinct without remembering too much but no you're not wrong im just mildly brain addled today. thats the old rotation i had before they changed freeze and i ended up forgetting but no the main rotation you mentioned is actually the correct one.

    I'm one of the many who learned but then mentally forgot when they got used to how freeze worked. and i frequently still forget. the worst part is i was JUST practicing that yesterday and i still managed to forget entirely. please send help my brain is melted this week.
    (1)
    Last edited by KaleShibata; 06-05-2020 at 04:33 AM. Reason: English is hard

  7. #27627
    Player
    Elkanah's Avatar
    Join Date
    Sep 2014
    Posts
    912
    Character
    Shikaree Sinhunter
    World
    Hyperion
    Main Class
    Warrior Lv 100
    Just finished up a run with one of the more incompetent players. I'm giving them a LITTLE slack, only because they said it was their first time in the instance. Keeper of the lake, 50 instance, PLD, SCH, SMN, and DNC (me). Tank was in full current ironworks gear, I was in level 60 tomes stuff, smn in all 60 tomes stuff, and sch in very low level beginning gear after hitting 50). During the first fight, we wipe due to the SCH deciding to hit return, rather than waiting for the SMN to raise. We barely survived that fight. I told the sch not to return and wait for a raise next time, as we HAD raise by a SMN. SMN and SCH learn Resurrection at the same level (it's a level 12 skill).

    The first time it happened, I thought that'd be it. The sch continued to do that for the adds (before second boss), ON second boss, and on final boss (we wiped 4 times). To which, I called them out. Being new is one thing. Being incompetent is another. Immediately followed up by "it's just a game". I let them know that they're wasting 3 other people's time by hitting return and not waiting for a raise. They proceeded to use the argument "games are all a waste of time". I honestly have not dealt with a lot of really stupid people since shb started, but man, this is ARR levels of stupid (back when 2.0 was still in the beginning stages). The run took about 57min or so. Obviously the player was blacklisted from my contact list-- but I just couldn't believe just how stupid this sch was.

    It's one thing to be new to an instance. Being new is fine! It happens. It's another to have 30+ dungeons, and about (at minimum 5) level 50 dungeons before you even REACH Keeper of the lake, that you should have some common sense about not using return in an instance where you, yourself, are the healer, and have another job that HAS RAISE in the same fight. It's one thing not to have any dps with raise-- but jfc. The new players in this game sometimes. Holy. Ishgard.
    (4)
    Last edited by Elkanah; 06-05-2020 at 06:08 AM.

  8. #27628
    Player
    SturmChurro's Avatar
    Join Date
    Feb 2017
    Location
    Gridania
    Posts
    7,073
    Character
    Sturm Churro
    World
    Marilith
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Elkanah View Post
    The run took about 57min or so. Obviously the player was blacklisted from my contact list-- but I just couldn't believe just how stupid this sch was.
    57 minutes?! Huh?! I think that run had more than a bad SCH if it actually lasted anywhere near that long..
    (3)
    WHM | RDM | DNC

  9. #27629
    Player
    Elkanah's Avatar
    Join Date
    Sep 2014
    Posts
    912
    Character
    Shikaree Sinhunter
    World
    Hyperion
    Main Class
    Warrior Lv 100
    Quote Originally Posted by SturmChurro View Post
    57 minutes?! Huh?! I think that run had more than a bad SCH if it actually lasted anywhere near that long..
    the 57 minutes wasn't much an issue. It's the fact that a lot of the mechanics and deaths could've been avoided if they didnt use return during each fight, where physic wasnt gonna be able to hold its own with a smn heal potency being straight garbage. RDM has better cure potency (x2 with its trait) than smn does. The run time doesnt mean much though. The first time they hit return, I let them know not too--and also let them know we have a smn with raise in the party. That should've been the only correction that was necessary. They spoke english too and chatted in the party. So either:

    A) They were incompetent
    B) A troll bot
    C) Both.

    I chose option C.
    (0)
    Last edited by Elkanah; 06-05-2020 at 06:17 AM.

  10. #27630
    Player
    SturmChurro's Avatar
    Join Date
    Feb 2017
    Location
    Gridania
    Posts
    7,073
    Character
    Sturm Churro
    World
    Marilith
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Elkanah View Post
    the 57 minutes wasn't much an issue. It's the fact that a lot of the mechanics and deaths could've been avoided if they didnt use return during each fight, where physic wasnt gonna be able to hold its own with a smn heal potency being straight garbage. RDM has better cure potency (x2 with its trait) than smn does. The run time doesnt mean much though.
    57 minutes wasn't much of an issue?! I'd be like "NAH! I'm out" and leave before spending anywhere near that long in some throwaway dungeon. Wouldn't even be worth kicking the supposed only "bad player" at that point, because it's a team effort to make a level 50 dungeon last that long..
    (5)
    WHM | RDM | DNC

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