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Thread: Classes & Jobs

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  1. #1
    Player
    syntaxlies's Avatar
    Join Date
    Jun 2011
    Location
    uldah
    Posts
    4,043
    Character
    Syntax Lies
    World
    Hyperion
    Main Class
    Leatherworker Lv 50
    Quote Originally Posted by Tempast View Post
    I'm excited about jobs either way and I hope they keep moving in that direction
    maybe after they come out theyll rebalance the classes to have them make more sense. i see the biggest adjustments needed on glad and mages to make their soloing more of a soloable DD role.
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  2. #2
    Player

    Join Date
    Mar 2011
    Location
    Uldah
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    322
    Quote Originally Posted by syntaxlies View Post
    maybe after they come out theyll rebalance the classes to have them make more sense. i see the biggest adjustments needed on glad and mages to make their soloing more of a soloable DD role.
    I agree. Cleric stance on CNJ makes me feel like they're at least aware that a solo dps build needs to be available.
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    Quote Originally Posted by KiriA500
    Protip: An 8 hour nap is just called sleeping.

  3. #3
    Player
    syntaxlies's Avatar
    Join Date
    Jun 2011
    Location
    uldah
    Posts
    4,043
    Character
    Syntax Lies
    World
    Hyperion
    Main Class
    Leatherworker Lv 50
    Quote Originally Posted by BrusselSprout View Post
    I agree. Cleric stance on CNJ makes me feel like they're at least aware that a solo dps build needs to be available.
    whm heals, heal stats increased def lowered, cnj solo, raise def, raise DD, lower healing magic

    pld is tank raise def raise mp lower attack, glad attack is already low, so id raise it alot, lower def

    blm would raise nuking lower def, thm should raise healing, nuking is good, raise def

    doing something along the line of this would allow classes to solo better and make thier job counterpart mean more. i know stats will change for jobs to make them better, but classes need to be balanced for easier soloing since thats what they say they are for.
    (1)