Page 2 of 7 FirstFirst 1 2 3 4 ... LastLast
Results 11 to 20 of 68

Thread: Classes & Jobs

Hybrid View

  1. #1
    Quote Originally Posted by Isaveron View Post
    Because while the community whined that the armory system and its classes weren't Final Fantasy enough, they don't want it gone for some reason.
    Sorry, even SE admitted the armory system needed serious revisions.
    (1)

  2. #2
    Player
    Yoohre_WildRiver's Avatar
    Join Date
    Apr 2011
    Posts
    758
    Character
    Yoohree Reborn
    World
    Zalera
    Main Class
    Culinarian Lv 70
    A job is an extension of a class so, I just hope it dosent come down to, no job? No party for you puny class user. If something is going to kill classes is the community demanding jobs to party, not SE
    (1)

  3. #3
    Player
    Guevara's Avatar
    Join Date
    Oct 2011
    Posts
    454
    Character
    Guevara San
    World
    Ragnarok
    Main Class
    Monk Lv 50
    Quote Originally Posted by Yoohre_WildRiver View Post
    A job is an extension of a class so, I just hope it dosent come down to, no job? No party for you puny class user. If something is going to kill classes is the community demanding jobs to party, not SE
    Exp Parties will still be only Classes parties since you cannot gain exp through a job. So you lvl-up a job by exping a class.

    So, instead of:

    class = solo
    job = party

    I would say:

    class = exp party + more chances to survive solo
    job = events party (dungeons, sb, primals) and less chances to survive solo
    (0)

  4. #4
    Player

    Join Date
    Mar 2011
    Posts
    83
    Quote Originally Posted by Silvanesti View Post
    Do we need both a class and job system? Why not just ditch classes and have the job system like FFXI. I honestly don't see the need or the attraction to have both. Anyway that is just my opinion. I'd really like to know what others think on the subject.
    I'd bet anything that eventually they'll announce the elimination of classes, and reworking the job system, to include skills that were provided by those classes.
    (2)

  5. #5
    Player
    BlaiseLallaise's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    545
    Character
    Blaise Lallaise
    World
    Sargatanas
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Tempast View Post
    I'd bet anything that eventually they'll announce the elimination of classes, and reworking the job system, to include skills that were provided by those classes.
    If anything would make me quit, this would be it.
    (5)

  6. #6
    Player

    Join Date
    Mar 2011
    Posts
    83
    Quote Originally Posted by BlaiseLallaise View Post
    If anything would make me quit, this would be it.
    Lol why? They're going to get to a point where the armory system is just going to keep them from making the jobs that people want. So you can either stick with the armory system which is really just a huge limitation on the game, or you can move past it and create all of the jobs/skills that you can imagine, without being forced to say "oh well, this job uses a sword so it'll have to come from gladiator" and since all of gld's skills are based on damage and hate mitigation all of those jobs will be mitigating damage and hate.
    (0)

  7. #7
    Player
    Yoohre_WildRiver's Avatar
    Join Date
    Apr 2011
    Posts
    758
    Character
    Yoohree Reborn
    World
    Zalera
    Main Class
    Culinarian Lv 70
    Quote Originally Posted by Tempast View Post
    Lol why? They're going to get to a point where the armory system is just going to keep them from making the jobs that people want. So you can either stick with the armory system which is really just a huge limitation on the game, or you can move past it and create all of the jobs/skills that you can imagine, without being forced to say "oh well, this job uses a sword so it'll have to come from gladiator" and since all of gld's skills are based on damage and hate mitigation all of those jobs will be mitigating damage and hate.
    Thats were the requirement for to classes to unlock a job comes handy, like gla can use daggers and pug does dual wield dmg, get this 2 to 30 and you can unlock thf using gla daggers and pgl maneuverability.
    (0)

  8. #8
    Player
    syntaxlies's Avatar
    Join Date
    Jun 2011
    Location
    uldah
    Posts
    4,043
    Character
    Syntax Lies
    World
    Hyperion
    Main Class
    Leatherworker Lv 50
    Quote Originally Posted by Yoohre_WildRiver View Post
    Thats were the requirement for to classes to unlock a job comes handy, like gla can use daggers and pug does dual wield dmg, get this 2 to 30 and you can unlock thf using gla daggers and pgl maneuverability.
    archer is prob getting thf according to some magazine interview
    (0)

  9. #9
    Player
    BlaiseLallaise's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    545
    Character
    Blaise Lallaise
    World
    Sargatanas
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Tempast View Post
    Lol why? They're going to get to a point where the armory system is just going to keep them from making the jobs that people want. So you can either stick with the armory system which is really just a huge limitation on the game, or you can move past it and create all of the jobs/skills that you can imagine, without being forced to say "oh well, this job uses a sword so it'll have to come from gladiator" and since all of gld's skills are based on damage and hate mitigation all of those jobs will be mitigating damage and hate.
    Simple. I'm a fan of what the armory system gives us. If they were to butcher it and restrict us even further, I want no part of what will remain.
    (2)

  10. #10
    Player
    syntaxlies's Avatar
    Join Date
    Jun 2011
    Location
    uldah
    Posts
    4,043
    Character
    Syntax Lies
    World
    Hyperion
    Main Class
    Leatherworker Lv 50
    Quote Originally Posted by Silvanesti View Post
    Do we need both a class and job system? Why not just ditch classes and have the job system like FFXI. I honestly don't see the need or the attraction to have both. Anyway that is just my opinion. I'd really like to know what others think on the subject.
    would make more sense if the classes were balanced = to each other and jobs were focused roles. as is now glad is not capable of DD cause it is an obvious tank. why not make glad have lower defense and raise damage output.

    people keep saying class is solo and job is party. sure tahts what they said it would be, but is it true,idk. classes ability to solo should be even imo. thats what would make the job system more special.
    (2)
    Last edited by syntaxlies; 02-01-2012 at 12:04 AM.

Page 2 of 7 FirstFirst 1 2 3 4 ... LastLast