Quote Originally Posted by Seraphor View Post
Meanwhile the DPS themselves that are the recipients of these buffs are more than happy to just get a flat damage buff, and it causes far less controversy.
It is this mentality that WRECKED heal jobs. Nerfs should never happen because of a perceived imbalance -- especially when balance was actually there.

Quote Originally Posted by Seraphor View Post
I've explained on these boards before, that the toxicity I've received from using the wrong cards on the wrong jobs, even accidentally, has far outweighed anything else I've ever had to deal with in this game. This has been removed with this new card system.
Meanwhile the best healing experience I've ever had in this game, was leveling AST from 70 to 80 in the first 2 weeks of Shadowbringers, before they received buffs in 5.01.
Sorry your feelings were hurt, but now an entire heal job has been hurt -- and if you've bothered to read the hundreds of posts from those who played/mained astro, you would know that the current card system is *not* satisfactory nor satisfying. What DPS jobs "perceive" should NEVER be the deciding factor over which abilities stay, go, or get adjusted. If devs are too lazy to test for the actual numbers, they should be a little more involved in these forums to see what the players see after extensively testing themselves, in a full variety of content.