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  1. #191
    Player

    Join Date
    Jul 2017
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    3,327
    Quote Originally Posted by Neoom View Post
    You didn't read what I said, removing new player from a duty they need for story just because they watch cutsenes and will ''slow'' the duty down, can't be personal but it doesn't mean it is okay. If the new player caused trouble or did something wrong then you can remove them for a personal reason. There isn't even one option on the kick list for ''was watching cutsenes :/''. And are you saying that new player, fresh lvl50 needs to know how to collect 7 other people, on correct roles to be able to finish the duty since people in roulettes won't allow new players? Sure saying ''Hi I'm new '' might get some players slow down, but most ignore it anyway, so what can the new player do? Leave the duty they need? If people are no in NN (And most are bad anyway. so might not even be helpful) or have other players helping them, how will they find PF, how will they know how to form a full group? We, veterans should be the ones helping not making them leave the duty that is for them. Seems bit lopsided for me, doesn't take much to be a nice person and slow down for the leafs.
    You feel we should be the ones helping, but for me helping is performing my intended role to best of my ability. Just because someone is new does not mean I have to help them. Maybe one may feel I should but does not mean I share the same feeling. That is what confuses me people are using their own values and markers for what they view as need as it is universal in the game but it is not. This is a video game need does not have the same universal bases as we do in a social sense outside the game. Sure the newbie may "need" the dungeon to progress, but maybe another "needs" to speed blitz the content for whatever reason.

    If a player wants to do something and they are unable to get a random group via the roulette that fits that desire then they should go through the lengths required to ensure their expectations are met. Something for me, if I get annoyed that people are watching the cutscenes and no one else wants to skip I either do not do it or find a group that will skip, or keep trying my hand at the roulette..

    Until SE starts to enforce silent kicks from group then nearly anything can be considered a valid reason for removal. I am sorry rules without enforment are kind of pointless. I have a warped view I get it, and I know I am a selfish price. If a group wants to do something I do not want I personally feel my options are simple try to alter the situation with a vote or my words, if the vote does not work or pass then either suck it up or leave.

    The dev intent behind something matters very little if they do not enforce that intent across the board. I get your view point, but in the end i am just one of those peeps that does not give a rats ass about another personal reason or desire behind doing the content. I will perform my role to best of my ability, if someone asks for help maybe I will help depending on my mood. I do not expect much from others though, since I am not them.
    (3)
    Last edited by Awha; 06-04-2020 at 03:11 AM.

  2. #192
    Player
    Sei_Konsetsu's Avatar
    Join Date
    Mar 2019
    Posts
    149
    Character
    Graven Wulfram
    World
    Siren
    Main Class
    Dark Knight Lv 80
    There should be some sort of system that can be places on your account that if caught skipping in main msq, you get the base exp and rewards from before it was changed and it stayed that way for x ammount of time and only increased in time the more you are reported for skipping. That way, if you want to keep skipping, you can enjoy the rewards that was in place when you could just skip through cutscenes because clearly, you dont understand the reason for the increase in rewards in the first place bud. Just sounds like "me me me me."
    (6)

  3. #193
    Player

    Join Date
    Jul 2017
    Posts
    3,327
    Quote Originally Posted by Sei_Konsetsu View Post
    There should be some sort of system that can be places on your account that if caught skipping in main msq, you get the base exp and rewards from before it was changed and it stayed that way for x ammount of time and only increased in time the more you are reported for skipping. That way, if you want to keep skipping, you can enjoy the rewards that was in place when you could just skip through cutscenes because clearly, you dont understand the reason for the increase in rewards in the first place bud. Just sounds like "me me me me."
    I do get why they have the rewards, but in the end just because SE mentions we should do X because of Y, if they do not enforce X it seems kind of naive to expect people not to do X when they can reap the rewards while bypassing the aspect one may find inconvenient. Your suggestion would work, but would require GM's to do GM things, which for some reason I do not see happening anytime soon.

    Overall yes it is mememe, I mean I do not log onto FFXIV for others enjoyment. It is the same reason I do not bash players for playing a certain way/ I will either try to remove them or leave myself, not going to try and change their mind to do damage while healing, or do large pulls. If the vote kick does not work I will just leave and try again later.
    (1)
    Last edited by Awha; 06-04-2020 at 03:41 PM.

  4. #194
    Player
    Ranaku's Avatar
    Join Date
    Mar 2019
    Posts
    1,196
    Character
    Echo Micacho
    World
    Raiden
    Main Class
    Astrologian Lv 100
    The problem is the cutscenetime varies really much with the language tho. If we now establish such a report culture maybe innocent players get warned or banned because you get like 20 seconds earlier out in the second part if you play the game in german or with the english language you get out in the first fight of the first part of castrum really really earlier.
    (0)

  5. #195
    Player
    Gula's Avatar
    Join Date
    Mar 2019
    Posts
    2,165
    Character
    Krystal Abyss
    World
    Mateus
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by Ranaku View Post
    The problem is the cutscenetime varies really much with the language tho. If we now establish such a report culture maybe innocent players get warned or banned because you get like 20 seconds earlier out in the second part if you play the game in german or with the english language you get out in the first fight of the first part of castrum really really earlier.
    Classic speedrun tactics. Looks like I'm switching my client to Japanese... or maybe French is faster?
    (0)
    Quote Originally Posted by iVolke View Post
    This is probably the easiest forum to bait.

    y'all are kinda dumb tbh

  6. #196
    Player
    Iscah's Avatar
    Join Date
    Nov 2017
    Posts
    14,045
    Character
    Aurelie Moonsong
    World
    Bismarck
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Ranaku View Post
    The problem is the cutscenetime varies really much with the language tho. If we now establish such a report culture maybe innocent players get warned or banned because you get like 20 seconds earlier out in the second part if you play the game in german or with the english language you get out in the first fight of the first part of castrum really really earlier.
    People aren't going to report you just for being out of the cutscene earlier. If you stand there and wait until the others are ready, how are they even going to know? They can't see whether you're in or out.

    The issue is not directly about people being out of the cutscene earlier. It's that they start the fight while others are still locked in it.

    You're not required to leap into the fight the second you're free to move. Just wait for the group. It's not that hard to grasp.
    (4)

  7. #197
    Player
    Gula's Avatar
    Join Date
    Mar 2019
    Posts
    2,165
    Character
    Krystal Abyss
    World
    Mateus
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by Iscah View Post
    People aren't going to report you just for being out of the cutscene earlier. If you stand there and wait until the others are ready, how are they even going to know? They can't see whether you're in or out.

    The issue is not directly about people being out of the cutscene earlier. It's that they start the fight while others are still locked in it.

    You're not required to leap into the fight the second you're free to move. Just wait for the group. It's not that hard to grasp.
    Grasping and doing are entirely separate.

    See hunts.
    (1)
    Quote Originally Posted by iVolke View Post
    This is probably the easiest forum to bait.

    y'all are kinda dumb tbh

  8. #198
    Player Theodric's Avatar
    Join Date
    Sep 2013
    Posts
    10,051
    Character
    Matthieu Desrosiers
    World
    Cerberus
    Main Class
    Reaper Lv 90
    On one hand, I don't think people should be signing up to MSQ roulette if they have no intention of enduring the cutscenes. On the other hand, I think the desire to punish people for inconveniencing other players is getting out of hand within the FFXIV community. At most someone skipping cutscenes is worthy of a vote kick as far as I'm concerned.

    Both MSQ roulette dungeons should have been reworked into solo duties long ago, at any rate. We already know that the development team consider the model that they follow to be outdated as they've moved away from lengthy cutscenes during duties in favour of putting them before and after them instead.
    (2)

  9. #199
    Player

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    Jul 2017
    Posts
    3,327
    Quote Originally Posted by Iscah View Post

    You're not required to leap into the fight the second you're free to move. Just wait for the group. It's not that hard to grasp.
    It is not hard to grasp why people feel we shouldn't start attacking the boss ASAP, but that is a feeling of suggestion since SE is unwilling to enforce it.

    Not sure why people get so concerned about others not following a suggestion. If they truly wanted it that way SE should put in the time to either tell GM's to punish players that skip on purpose or otherwise and start attacking the boss no matter if that was the intent or not. Or put in the work to make so the boss area is locked even if one person is in the cutscene.

    Sure it would require extra effort from SE's part but SE should not expect people to inconvenience themselves based around a ruleset that is hardly ever enforced.
    (2)

  10. #200
    Player
    Iscah's Avatar
    Join Date
    Nov 2017
    Posts
    14,045
    Character
    Aurelie Moonsong
    World
    Bismarck
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Awha View Post
    Not sure why people get so concerned about others not following a suggestion.
    It's not meant to be a suggestion. It's meant to be an absolute. Everyone is meant to be locked in the cutscene and unable to move until it finishes.

    People are getting round it via a method that is beyond the game, thus beyond SE's inability to prevent, and exploiting its inability to resume the cutscene. If people weren't doing that, then the unskippable cutscenes would fully achieve that effect.

    Locking the boss room sounds like a simple solution, but the fact they have not done so indicates that it probably isn't as simple to implement as it is to suggest. They clearly want to keep everyone locked down, and it's almost impossible that they haven't thought of it as a solution.
    (3)
    Last edited by Iscah; 06-05-2020 at 12:47 AM.

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