The ilvl cap on most dungeons is already low enough that you can't skip mechanics to a meaningful degree on any of the bosses, so it honestly would just make fights take longer, which isn't really "difficult" per say.




Min ilvl is also a lie. It doesn't actually sync us down to that exact ilvl as we're still far more powerful than we ever were at the time. Some of that may be ability changes throughout the years but even then, it's very noticeable with Ultimate. Nowadays, you can skip phases that wasn't remotely possible in Stormblood despite the i345 and i375 lock.
"Stand in the ashes of a trillion dead souls and ask the ghosts if honor matters."
"The silence is your answer."
|
|
![]() |
![]() |
![]() |
|
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.

Reply With Quote


