Quote Originally Posted by Iscah View Post
It's supposed to be a single unique game that falls in the genre MMO. It doesn't have to follow what other games do exactly. It's already known for being more story-based and talky than other MMOs, so why shouldn't sidequests be the same?
The thing is, if we dont count ESO, there's alot of upcoming mmo games that already have a better vision on questing in general.
For like 5 years I havent seen them really trying to improve leveling experience gameplay-wise, they copied some ideas from WoW here and there, but it was outdated even for WoW itself, because nowday's they're always trying to create something fresh, so you wont have just kill/read/gather quests.
It's 2020 already and the game still feels like it stuck in 2013.