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  1. #1
    Player
    Tulzscha's Avatar
    Join Date
    May 2016
    Posts
    275
    Character
    Tulzscha Abbith
    World
    Jenova
    Main Class
    Reaper Lv 90
    Quote Originally Posted by Klaleara View Post
    I'd actually drop the DoT's if I thought it was realistic. Replace them with pure debuffs that drain for Nectrotic Energy.
    What do you mean a debuff that drains? Like the same thing you have but without the damage aspect? Don't see why not, I just like dots.

    Quote Originally Posted by Venur View Post
    In wich Final Fantasy can you play as a necromancer ?
    5

    Quote Originally Posted by MirronTulaxia View Post
    I could see a Void Mage (funnily usually called Arcanist but not an option) being a thing. Granted I think the issue is the Void is... well, bad. If they want to give another "good" Dark option though they could possibly make it work. And really it's basically what Necromancers are in FF.
    Yeah I think SMN was originally supposed to be something like a Necro but it didn't fit in the lore. I wouldn't say the void is bad any more than light is bad or burning things is bad though. We already saw how bad light can be in SHB, it's just another force. You could even justify its use with the same thing that happened on the First: We do our job fighting for Light too well and need to balance it out to save the planet.
    (0)
    Last edited by Tulzscha; 05-27-2020 at 01:43 AM.

  2. #2
    Player
    Klaleara's Avatar
    Join Date
    May 2020
    Posts
    104
    Character
    Sylveras Wolfedrake
    World
    Jenova
    Main Class
    Black Mage Lv 85
    Quote Originally Posted by Tulzscha View Post
    What do you mean a debuff that drains? Like the same thing you have but without the damage aspect? Don't see why not, I just like dots.



    5
    DoT's are all fine, I just always like "unique" jobs. Things that don't fill just the generic role. My preference would be Necromancer would be DPS/Debuff, much like how Bard is DPS/Buff.

    Not only is it in 5, its also in another offshoot. And shows up (Usually as enemies) in numerous FF games. However, I don't get peoples obsession with previous FF games. All FF games are unique to each other, who cares if something new shows up in FF14? Is FF14 the only FF game that is banned from having something unique?

    The best argument I've seen against it so far is the setting. We haven't really seen much Necromancy at all, and even when it is, its usually just a mention. It would definitely have to be part of the story in a new expansion, kinda how Death Knights became a thing in WoW (Which I think was superbly done).
    (1)
    Last edited by Klaleara; 05-27-2020 at 01:43 AM.

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