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  1. #1
    Player
    MirronTulaxia's Avatar
    Join Date
    May 2020
    Location
    Gridania
    Posts
    523
    Character
    Mirron Tulaxia
    World
    Sargatanas
    Main Class
    White Mage Lv 90
    The island off Limsa is full of undead due to Siren from what I recall, unless they changed that since the last time I was there (which is certainly possible). And it's there, but that doesn't mean that it really fits. As I said, the only real dedicated Necromancer we've had is Edda, and she basically used bodies as vessels for Voidsent from what I recall.
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  2. #2
    Player
    MirronTulaxia's Avatar
    Join Date
    May 2020
    Location
    Gridania
    Posts
    523
    Character
    Mirron Tulaxia
    World
    Sargatanas
    Main Class
    White Mage Lv 90
    The Voidsent can be starved of aether but that doesn't make them less evil. And as far as the Black Rose and Cataclysm goes, how it works is a shard gets pumped full of a particular type of aether, and then a viable outlet has to be prepared on the Source. Black Rose isn't a cataclysm without the Shard pumped full of Light.

    And given Eden it seems like if anything they're moving towards fixing the Thirteenth.
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  3. #3
    Player
    Tulzscha's Avatar
    Join Date
    May 2016
    Posts
    275
    Character
    Tulzscha Abbith
    World
    Jenova
    Main Class
    Reaper Lv 90
    Eh idk I get the impression most Voidsent are mindless and so incapable of premeditated evil deeds. The most evil thing about using them (assuming good intentions) would be forcing a creature to unwillingly serve you, and Voidsent used to be people so it's a bit of a dark grey area. (Edit: That's how it has been done in the past at least, there could be some pact made via magical means where we feed them the aether of our enemies in return for their service.)

    Corpses used to be people too and using them is a no-no but Voidsent are what they are already and unlike corpses they'll kill people on their own so uh it could make for some interesting story if nothing else.

    Ah using Eden on the 13th is an interesting thought. Could also be a reason we gain access to Void Magic if we're intent on going there. Not sure we would though since there's nothing left to save and even the Ascians can't use it.
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    Last edited by Tulzscha; 05-27-2020 at 04:23 AM.

  4. #4
    Player
    JisKing98's Avatar
    Join Date
    Nov 2015
    Location
    Ul-Dah
    Posts
    353
    Character
    Yasuo Theunforgiven
    World
    Faerie
    Main Class
    Ninja Lv 80
    I would prefer necromancer to be a melee HEALER actually. They use scythe weapons to "rip" out enemies aether and use it to heal their allies. they summon a melee ghoul to help deal damage or summon a ghost that will every so often heal like how eos does. The ghoul uses the aether you collected to do big aoe heals. The melee ghoul uses it to buff allies nearby say like a %5 dmg increase that lasts 20 seconds on a 90cd.

    As much as i want necros to be a dps job, i feel its better suited for the healer role.
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  5. #5
    Player
    PatronasCharm's Avatar
    Join Date
    Jul 2017
    Posts
    270
    Character
    Patronas Charm
    World
    Leviathan
    Main Class
    Red Mage Lv 96
    Quote Originally Posted by Lauront View Post
    I hunger for a caster which uses darkness as its main form of attack. Whether or not it'd be necromancer, I'm hoping we'll see one come in the future.

    https://forum.square-enix.com/ffxiv/...threads/367517

    I made a pseudo Necromancer of sorts that has an undead minion but uses dark forces to inflict damage. It’s a ranged caster. (DoT based DPS)

    But I’d love to see how they could implement a necromancer while tying it in to WoL lore wise.
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  6. #6
    Player
    Dragonexx's Avatar
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    Mar 2020
    Location
    Ul-Dah
    Posts
    37
    Character
    Lachelle Kisne
    World
    Mateus
    Main Class
    Black Mage Lv 90
    I actually made a sort of post on Reddit about the Necromancer.
    I want a necromancer. I've given a lot of thought to how it would play.
    Wields scythes and cloth armor. The necromancer already has a ton of abilities from FF5 that could be made into class features, and with the Oath ability, they could rapidly spawn short lived minions to attack enemies. Their Dark Arts could be used to inflict debuffs on enemies (if not bosses then just on mobs) and they'd have the ability to drain enemies to heal and/or buff themselves. And this might be a bit crazy, but what if they had a rez that didn't inflict Weakness? This is a class I really want to see.
    https://finalfantasy.fandom.com/wiki...Fantasy_V_job)
    https://finalfantasy.fandom.com/wiki/Oath_(ability)
    https://finalfantasy.fandom.com/wiki...nal_Fantasy_V)
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