Just make the targetting circle of the aoe stop when it's at max range. This way you could overshoot all you want without risking to not trigger the ability.![]()
Just make the targetting circle of the aoe stop when it's at max range. This way you could overshoot all you want without risking to not trigger the ability.![]()
Still not sure if Samurai's a tank who forgot that aggro was a thing or a dps that's way too much into it.
I like that too, just wanted to condense the idea thread down to the one thing. It also doesn't solve the issue of the game prioritizing camera rotation over getting skills off.
I would rather keep the current behavior because you can't be 100% certain that the camera is already angled in a way that you can place the AoE where you want it. Even if it looks like you have a clear line of sight to the place you want to drop your AoE, there might be a rock or a brick or a twig in the way that prevents you from dropping it exactly where you want to, and when this happens, you need to adjust the camera.
If you find yourself moving the camera when you want to click to drop an AoE, you might need to evaluate how long you're holding down the button when you click, and also make sure you're not moving your mouse prematurely. There's fast, and there's rushed.
Last edited by Rongway; 05-25-2020 at 04:08 AM.
Error 3102 Club, Order of the 52nd Hour
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