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  1. #21
    Player
    Saefinn's Avatar
    Join Date
    Aug 2013
    Posts
    1,673
    Character
    Yesunova Hotgo
    World
    Balmung
    Main Class
    Sage Lv 90
    Quote Originally Posted by Raiya View Post
    Let me guess who it was you wiped to....



    I'm all for Heal DPSing but as a healer you do have to be alert to this guy as he can do some rather nasty damage spikes. That being said if people die because they dont run away from each other to break the chain's its their fault not your's and if they're blaming you then your only response to them should be "why u no do mechanics?" DPSing as a healer is a good thing, being alert as a healer is a good thing, your primary role might be to heal but your heal insurance doesnt cover "death by stupidity"
    The phrase I like is "you can't heal stupid".

    I just think people should be humble about why they died or wiped. Screwed up a mechanic? Happens. Why blame somebody else? People 9 times out of 10 will respond to people better who are honest about their mistakes. Heck from a healer perspective it is possible to misjudge your heal/DPS balance or sometimes be overzealous, I've done it when I've misjudged how much of a beating a tank could take because I may have had a string of well geared tanks that could take it. Though I expect people will use this to try and argue "but healers shouldn't DPS" but tunnel vision can happen to a tank or a DPS too.Everybody can misjudge and wipe. And people making mistakes shouldn't dictate a playstyle, just...have a better emphasis on people learning from their mistakes.

    But yeah, Ser Sherbert Lemon, half the time it's people not breaking the tether, very little can be done.
    (1)

  2. #22
    Player
    Ing-Dono's Avatar
    Join Date
    Aug 2017
    Location
    Gridania
    Posts
    40
    Character
    Dingvar Mavas
    World
    Cerberus
    Main Class
    Culinarian Lv 70
    I have nothing but respect for a (fresh) healer that is actively trying to deal damage while keeping the rest alive, even if they fail.
    Because they at least try. Unlike those insecure "OhGodOhGod the tank is missing .1% HP, better cast Cure III!".
    It's not like we still got Cleric Stance to make dps on healers harder.

    Having started FFXIV as a Conjurer (Stoneskin is still on it's hotbar and it's staying there darnit!) I have never encountered a player that told me to only heal, and I'm glad I didn't.
    (1)

  3. #23
    Player
    Elladie's Avatar
    Join Date
    Oct 2012
    Location
    Limsa
    Posts
    488
    Character
    Elai Khatahdyn
    World
    Omega
    Main Class
    Scholar Lv 90
    As long as you - in this very specific instance - did your best to break the tether (i.e. You ran as far away as you could but the other person didn't move so the tether didn't break) then you did nothing wrong. I don't know if it's possible to stand still and heal through that - maybe it is, maybe they've had that happen previously - but they shouldn't expect that you'll compensate for their failure to do the mechanics properly. Not sure why you DPS'ing at other times has any bearing at all.

    But if you stood still and DPS'd at that point instead of running, yeah, you messed up too. (Doesn't sound like you did but I thought I'd mention it)
    (2)

  4. #24
    Player
    Gemina's Avatar
    Join Date
    Mar 2016
    Location
    Dravania
    Posts
    5,778
    Character
    Gemina Lunarian
    World
    Siren
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Rongway View Post
    Again, it is not the healer's job to heal avoidable damage. The good ones will heal it because a dead DD does less damage than an irate healer who had to waste a GCD on someone being selfish. But it is not their job to do so. People need to do mechanics.
    Sure it is. Contrary to popular belief, it is indeed your job to heal "stupid". But it is also erroneous to think that players are taking avoidable damage just to spite you, or max out their deeps. As a matter of a fact, if you have shielding capability, tossing a shield on a player who just received a vuln+ stack effectively takes it away for half of its duration. So do you want to burn up a GCD and sacrifice 300pot protecting that player, or risk having to cast a longer GCD and greater MP cost on raising that player should they get hit again?

    But healing isn't engaging though, remember? That's what's constantly tossed around the forums, yes? Healing "stupid" is exactly what makes this role engaging, because it seriously forces you to take a lot into consideration and doesn't give you a whole of time to do it. In a heated encounter, a wrong decision with a single GCD usage can lead to a player KO. When this happens, I don't blame the player that died; I blame both that player taking avoidable damage and the healer who chose to DPS instead of heal.

    In this particular case, which I am quite sure is a Holy Chain incident; both players are at fault. One didn't know the mechanic, the other should have been running away from that player regardless and not standing in one spot casting DPS spells. Some healers will say, "Players need to do mechanics." Well, so do healers.
    (3)

  5. #25
    Player
    Jimmymagic's Avatar
    Join Date
    Oct 2018
    Location
    Ul dah
    Posts
    230
    Character
    Hector Dragonslayer
    World
    Coeurl
    Main Class
    Marauder Lv 80
    I have to agree with the healing stupid to a point that it doesn't interfere with time usage. The more players mess up AoE avoidance the more engaging as a healer I become and actually propose a challenge to an extent.

    However if constant failed mechanic causes wipe repeatedly im out for sure.

    As healer chaos is the most fun I have with this role so long as we don't wipe.
    (0)

  6. #26
    Player
    JowyAtreides's Avatar
    Join Date
    Dec 2015
    Location
    Gridania
    Posts
    300
    Character
    Jowy Khah
    World
    Zodiark
    Main Class
    Black Mage Lv 100
    If healers don't get any new buttons to press, I've always liked the idea of giving healers a core mechanic wherein their main offensive GCD will have an increased potency (of up to 30 or 50%) which gets dropped if a healing spell is cast (similar to Monk with their GL stacks disappearing after Tornado Kick).

    This will then give them a bit more of a kick, strategy, planning, choices (ie should you get someone healed at 40% or 30% in order to get that last spell in or something) and hopefully give people who make bad choices a bit of a kick up the rear to get better.

    As for someone telling you what to do and what not to do in dungeons, the classic "you don't pay my sub" should suffice. Advice is cool, orders are not.
    (0)

  7. #27
    Player
    Elladie's Avatar
    Join Date
    Oct 2012
    Location
    Limsa
    Posts
    488
    Character
    Elai Khatahdyn
    World
    Omega
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Gemina View Post

    In this particular case, which I am quite sure is a Holy Chain incident; both players are at fault. One didn't know the mechanic, the other should have been running away from that player regardless and not standing in one spot casting DPS spells. Some healers will say, "Players need to do mechanics." Well, so do healers.
    From my understanding of the OP, OP wasn't standing in one place casting DPS spells. OP tried to break the chain, but the other player didn't move, so it didn't break because they were too close. The other player then tried to blame OP for it by accusing them of DPS'ing instead of curing. They weren't casting anything, they were running away.

    However if that isn't the case, yeah, both players messed up. But the DPS casting is irrelevant. If OP had stood still and cast healing spells, would still have not broken the chain
    (3)

  8. #28
    Player
    Side-Eye's Avatar
    Join Date
    Jul 2018
    Posts
    187
    Character
    Braedyn Geld
    World
    Lamia
    Main Class
    Astrologian Lv 80
    BTW Gemina, can I just say that your GIF "Healing in Copied Factory be like..." is SO good! Makes me chuckle every time.
    (2)

  9. #29
    Player
    Gemina's Avatar
    Join Date
    Mar 2016
    Location
    Dravania
    Posts
    5,778
    Character
    Gemina Lunarian
    World
    Siren
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Elladie View Post
    From my understanding of the OP, OP wasn't standing in one place casting DPS spells. OP tried to break the chain, but the other player didn't move, so it didn't break because they were too close. The other player then tried to blame OP for it by accusing them of DPS'ing instead of curing. They weren't casting anything, they were running away.

    However if that isn't the case, yeah, both players messed up. But the DPS casting is irrelevant. If OP had stood still and cast healing spells, would still have not broken the chain
    From my understanding, I know the OP was the healer in this situation. When she was questioned about if they were casting DPS spells after they had both died, she responded with, "Yes." I then surmised that when she said the other player wouldn't help break the chain she was expecting that player to run away from her while she continued to cast her ST. Of course, I could be wrong and I can see how you got that impression from their post as well.

    In any case, this mechanic requires two people to handle. I suppose one could do it if there is enough space between them for one to move away, but they will take more damage opposed to both players moving away from each other. They both failed it, and instead of the finger pointing, both should take accountability and also be made aware of how to handle the mechanic for the next time they have to deal with it as Mr. Charcoal in the Vault isn't the only one to use it ^^

    Quote Originally Posted by Side-Eye View Post
    BTW Gemina, can I just say that your GIF "Healing in Copied Factory be like..." is SO good! Makes me chuckle every time.
    Thank you! I get a kick out of it every time too. I love sticking my tongue out at an alliance raid boss who targets me for death
    (1)

  10. #30
    Player
    Rasikko's Avatar
    Join Date
    Jan 2018
    Posts
    1,394
    Character
    Rasikko Rakitto
    World
    Lamia
    Main Class
    Dark Knight Lv 64
    Quote Originally Posted by Saefinn View Post
    The phrase I like is "you can't heal stupid".

    I just think people should be humble about why they died or wiped. Screwed up a mechanic? Happens. Why blame somebody else? People 9 times out of 10 will respond to people better who are honest about their mistakes. Heck from a healer perspective it is possible to misjudge your heal/DPS balance or sometimes be overzealous, I've done it when I've misjudged how much of a beating a tank could take because I may have had a string of well geared tanks that could take it. Though I expect people will use this to try and argue "but healers shouldn't DPS" but tunnel vision can happen to a tank or a DPS too.Everybody can misjudge and wipe. And people making mistakes shouldn't dictate a playstyle, just...have a better emphasis on people learning from their mistakes.

    But yeah, Ser Sherbert Lemon, half the time it's people not breaking the tether, very little can be done.
    I will try to heal stupid, and let me tell ya, it feels stupid when they still die.
    (2)

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