Quote Originally Posted by Melichoir View Post
Bit confused here cause making everything the same gives us..variety? Those are kinda mutually exclusive, unless the variety were talking about is whether someone is using a an Axe or sword and shield. But thats not variety at that point - thats just glamour.
Not making things the same, making them similar. That's what we have now; classes that are similar enough functionally that they can be adequately balanced. Start making classes too fundamentally different and we end up with a meta that only allows a handful of classes to even participate, so less variety overall.

What we have now is working, the meta is broad enough where everyone is viable. Not that SE shouldn't always be looking for ways to make gameplay more interesting, but the homogenization of classes exists for an important reason and isn't inherently a bad thing.