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  1. #1
    Player
    DPZ2's Avatar
    Join Date
    Feb 2015
    Posts
    2,656
    Character
    Dal S'ta
    World
    Gilgamesh
    Main Class
    Bard Lv 99
    Wouldn't combo chains break the ability to use OGCD abilities? You'd be locked into the chain for, what, 7.5 seconds?
    (1)

  2. #2
    Player
    Esmoire's Avatar
    Join Date
    Dec 2018
    Location
    Gold Saucer
    Posts
    1,194
    Character
    Mei Coincounter
    World
    Ultros
    Main Class
    Goldsmith Lv 100
    PLD is a bit egregious, though sadly this solution would do little for its control problems. It basically has two DPS cooldowns for its magical and physical rotations, which is great and important to its flavour, though the designer got a little greedy with the buttons. You can only use Mom's Confetti in the Kitty Cat state, which is a minute CD, which means a button that is a minute CD has another button you can only use once a minute. Combine this with Atonement, one of the most dumb and unnecessary additions to the job this expansion, as if the designer went "Hmm, WAR and DRK get a buff that has them hit the same button five times in a row; we'll go with the digest version". Feels like one or both should be context-sensitive buttons somewhere if they have context-sensitive requirements and you'd never want to use Atonement during Kitty Cat unless you are utterly wasted. Though that's kind of just a PLD design problem more than something combo buttons could resolve.
    Quote Originally Posted by DPZ2 View Post
    Wouldn't combo chains break the ability to use OGCD abilities? You'd be locked into the chain for, what, 7.5 seconds?
    No. You still have to press a button three times, but the state isn't lost unless the combo is broken like it would be in gameplay as it is now. You just weave them between the attacks as you would normally, like PvP.
    (1)

  3. #3
    Player Kuroka's Avatar
    Join Date
    Aug 2016
    Location
    Limsa
    Posts
    3,702
    Character
    Ulala Ula
    World
    Shiva
    Main Class
    Reaper Lv 90
    Quote Originally Posted by Esmoire View Post
    No. You still have to press a button three times, but the state isn't lost unless the combo is broken like it would be in gameplay as it is now. You just weave them between the attacks as you would normally, like PvP.
    Which would free up more slots for other stuff, imagine actually having more ogc moves or even chained moves like GNB has, you could make a 3-4 step base combo flavoured with just as much moves inbetween and even branch it out to use different skills, like, adding a buff at the end, a stack to your jobgauge...

    Rly lazy ppl could just spam the combo and maybe some ogc, but skilled ppl could weave like crazy.
    (1)

  4. #4
    Player
    ForteNightshade's Avatar
    Join Date
    Oct 2013
    Location
    Limsa Lominsa
    Posts
    3,701
    Character
    Kurenai Tenshi
    World
    Cactuar
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Kuroka View Post
    Which would free up more slots for other stuff, imagine actually having more ogc moves or even chained moves like GNB has, you could make a 3-4 step base combo flavoured with just as much moves inbetween and even branch it out to use different skills, like, adding a buff at the end, a stack to your jobgauge...

    Rly lazy ppl could just spam the combo and maybe some ogc, but skilled ppl could weave like crazy.
    Except they wouldn't add nearly enough to compensate. Dragoon only had two new buttons added yet with a combo chain consolidation, it'd lose six. There is no way they'll add six new skills; not to mention you press oGCD significantly less in most cases. Dragoon, in particularly, would devolve into 22221111 the vast majority of the time. Monk would need an entire rework since you constantly rotate combo chains. Ninja be arguably the worst; spamming 11111111 while hitting 2 once every 30-40 seconds to refresh Huton.

    While no, pressing 1-2-3 isn't magically harder or more skillful, it does give a feel you're doing more. Spamming a single button repeatedly feels very boring to a lot of people, myself included. Personally, I would prefer if instead of new buttons come 6.0, they expanded the combo chain. So say, Disembowel could combo into Full Thrust which does something different.
    (2)
    "Stand in the ashes of a trillion dead souls and ask the ghosts if honor matters."
    "The silence is your answer."


  5. #5
    Player
    Brightamethyst's Avatar
    Join Date
    Jul 2014
    Posts
    1,802
    Character
    Jenna Starsong
    World
    Goblin
    Main Class
    Scholar Lv 100
    Quote Originally Posted by ForteNightshade View Post
    Ninja be arguably the worst; spamming 11111111 while hitting 2 once every 30-40 seconds to refresh Huton.
    Welcome to healing.
    (2)

  6. #6
    Player
    ForteNightshade's Avatar
    Join Date
    Oct 2013
    Location
    Limsa Lominsa
    Posts
    3,701
    Character
    Kurenai Tenshi
    World
    Cactuar
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Brightamethyst View Post
    Welcome to healing.
    Yep. It really sucks too, especially for Scholar.
    (1)
    "Stand in the ashes of a trillion dead souls and ask the ghosts if honor matters."
    "The silence is your answer."


  7. #7
    Player
    Arohk's Avatar
    Join Date
    Jul 2019
    Posts
    1,332
    Character
    Lucretia Ryusagi
    World
    Twintania
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by ForteNightshade View Post
    Except they wouldn't add nearly enough to compensate. Dragoon only had two new buttons added yet with a combo chain consolidation, it'd lose six. There is no way they'll add six new skills; not to mention you press oGCD significantly less in most cases. Dragoon, in particularly, would devolve into 22221111 the vast majority of the time. Monk would need an entire rework since you constantly rotate combo chains. Ninja be arguably the worst; spamming 11111111 while hitting 2 once every 30-40 seconds to refresh Huton.

    While no, pressing 1-2-3 isn't magically harder or more skillful, it does give a feel you're doing more. Spamming a single button repeatedly feels very boring to a lot of people, myself included. Personally, I would prefer if instead of new buttons come 6.0, they expanded the combo chain. So say, Disembowel could combo into Full Thrust which does something different.
    I'd say, reduce global CD to 1.5 seconds, and reduce the cooldown of all skills as well. but thats another topic.
    (1)