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Thread: Geomancer

  1. #41
    Player
    Claire_Pendragon's Avatar
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    Apr 2011
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    Limsa Lominsa
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    1,619
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    Claire Pendragon
    World
    Mateus
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    Red Mage Lv 100
    Quote Originally Posted by BasicBlake View Post
    I just keep telling myself that they generally keep class/job coded monsters in dungeons in line with what their roles are in game.
    Honestly a good thought, I can mostly agree with this, as theres nothing to really counter this argument.
    (2)
    CLAIRE PENDRAGON

  2. #42
    Player Seraphor's Avatar
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    Feb 2018
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    4,620
    Character
    Seraphor Vhinasch
    World
    Zodiark
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by wereotter View Post
    Fair, I was thinking only high level.

    But this also could mean those spells change at lower levels during a skill rework or purge in an expansion where Geomancer is added. Only issue I can see is that the conjurer class quests are SO tied into what would be considered geomancer lore.... so that would make it tricky.
    Not to mention the impact on Red Mage lore, where Aero and Stone are regarded as white magic.
    (0)

  3. #43
    Player
    Ayer2015's Avatar
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    Feb 2015
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    1,451
    Character
    Ayer Austen
    World
    Faerie
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by basketofseals View Post
    I think GEO is incredibly lame as a concept. You know how in ShB they nerfed a bunch of things in certain job's base kit and then just gave it back to them via traits? GEO feels like doing that, but for literally an entire job.

    Taking away WHM elemental abilities just so you can get reintroduced a job that we've already covered thematically. Doesn't that sound kinda lazy? I'd prefer whatever new job we get to explore new territory.
    They weren't taken away... just given new visual effects. Unless you are referring to Stoneskin, which has been gone for a long time now.
    (0)

  4. #44
    Player
    Morningstar1337's Avatar
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    Jun 2014
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    Ul'Dah
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    Character
    Aurora Aura
    World
    Exodus
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    Thaumaturge Lv 80
    Quote Originally Posted by Ayer2015 View Post
    They weren't taken away... just given new visual effects. Unless you are referring to Stoneskin, which has been gone for a long time now.
    Consdiering how iconic elemental spells are in FF, I'd still count that as a loss.
    (4)

  5. #45
    Player
    BasicBlake's Avatar
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    Apr 2020
    Location
    Gridania
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    504
    Character
    Basic Blake
    World
    Cactuar
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Ayer2015 View Post
    They weren't taken away... just given new visual effects. Unless you are referring to Stoneskin, which has been gone for a long time now.
    They weren't taken away, but do you expect the game to just go on for however many more expansions with no more Stone/Aero/ANY water spells (except for low level sync)?
    (0)

  6. #46
    Player
    MirronTulaxia's Avatar
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    Gridania
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    Character
    Mirron Tulaxia
    World
    Sargatanas
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    White Mage Lv 90
    Eh, I don't agree with Geomancers as just a reskinned White Mage in terms of how it would look. Especially with the decreased use of Wind/Earth (Water has been negligible for ages) and an entirely different gimmick (presumably based around stationary effects or something else) they could make Geomancer's stand out. Given the themes involved there isn't really much in the way of a sensible new healer that isn't likely to step on the existing ones toes to some extent.
    (2)

  7. #47
    Player
    Klaleara's Avatar
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    May 2020
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    Character
    Sylveras Wolfedrake
    World
    Jenova
    Main Class
    Black Mage Lv 85
    Totally going against any reason.

    But a Geo tank would be awesome. Basically spend your time building up armor/shield of rock around you, as you keep having it whittled away. Have a weapon that is shifting around, changing form to what you need in the moment.
    (0)

  8. #48
    Player
    BasicBlake's Avatar
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    Gridania
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    Character
    Basic Blake
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    Cactuar
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    Red Mage Lv 90
    Quote Originally Posted by Klaleara View Post
    Totally going against any reason.

    But a Geo tank would be awesome. Basically spend your time building up armor/shield of rock around you, as you keep having it whittled away. Have a weapon that is shifting around, changing form to what you need in the moment.
    Not that it would ever happen but a Geo tank is the only way I could ever get into tanking probably. xD
    (0)

  9. #49
    Player
    MirronTulaxia's Avatar
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    May 2020
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    Gridania
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    Mirron Tulaxia
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    Sargatanas
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Klaleara View Post
    Totally going against any reason.

    But a Geo tank would be awesome. Basically spend your time building up armor/shield of rock around you, as you keep having it whittled away. Have a weapon that is shifting around, changing form to what you need in the moment.
    I would love a Geo tank. But I don't see it happening. DoM is going to get to be healers and DPS. And sadly not even two types of DPS like DoW has.
    (0)

  10. #50
    Player
    Senn's Avatar
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    Aug 2012
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    1,751
    Character
    Leone Noir
    World
    Gilgamesh
    Main Class
    Red Mage Lv 65
    I think geomancer would be cool to have, but would rather it be a dps class. A bell as a weapon would be interesting, as well as being able to control the weather or terrain. Like being able to make a mini rain cloud, pelt the enemy with hail, grow trees/make tree roots stab monsters, or create a small tornado. It's a little similar to cnj, but just give the class a unique playstyle and change the moveset to look aesthetically different but still look nice.
    (1)

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