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  1. #131
    Player
    NobleWinter's Avatar
    Join Date
    Jul 2017
    Location
    Gridania
    Posts
    817
    Character
    Winter Gem
    World
    Brynhildr
    Main Class
    Scholar Lv 100
    Quote Originally Posted by BasicBlake View Post
    I hadn’t even thought about what you had brought up about healers getting a nuke and a dot for their damage abilities. I would hate to see my favorite class in the franchise stuffed into a single element cast, a dot and some heals. Now I’m scared
    I don't see any reason why Geomancer couldn't have DPS abilities that worked like a roulette. Your single target spell could change every single time under the theory that you channel nature's aether around you and it's concentration fluctuates constantly like the seasons and weather. So pressing the same button would simply give you different visual effects, and possiby different potency, which honestly is far more exciting than what we have now. It would still be simple but visually appealing which is a design concept for healers they seemed to ignore. I'm still baffled why they said specifically they wanted to give each healer a more solid identity in this expansion and then made Dia, Glare, and Broil look like carbon copies of each other.

    In terms of a new healer I have been hoping for anything that has a movement option, specifically Arithmetician since I loved the random damage and healing they could do in tactics with debuffs and buffs aplenty. Dancer gets 3 dashes on top of unlimited mobility so why can't we have a healer with a dash, teleport, or disengagement ability etc. I've always thought WHM needed an equivalent to BLM's teleport. Fluid Aura would be really fun if you encased yourself in water and dashed toward an enemy letting the bubble explode upon arrival doing splash damage to all surrounding enemies. You could get in close for Holy Spam and look cool doing it. Why can't a Scholar swap positions with their fairy with Diversion Tactics? Astro is the only healer without any point blank attacks and they already have more mobility with shorter cast times so it doesn't really seem as necessary for them.
    (5)
    Last edited by NobleWinter; 05-04-2020 at 06:22 PM.

  2. #132
    Player
    Side-Eye's Avatar
    Join Date
    Jul 2018
    Posts
    187
    Character
    Braedyn Geld
    World
    Lamia
    Main Class
    Astrologian Lv 80
    So.... druid?
    (1)

  3. #133
    Player
    GrimGale's Avatar
    Join Date
    Sep 2013
    Posts
    1,113
    Character
    Grim Gaelasch
    World
    Moogle
    Main Class
    Scholar Lv 100
    Quote Originally Posted by NobleWinter View Post
    In terms of a new healer I have been hoping for anything that has a movement option, specifically Arithmetician since I loved the random damage and healing they could do in tactics with debuffs and buffs aplenty.
    Arithmetitian would be such a fun and complicated class to play, be it healer or caster.

    The whole point of the Arithmetitians was to apply conditions that expanded and magified other spells, be it healing or harm.

    So for example you had an ability that targeted everything that was standing above your current height level or something below, or enemies and allies with odd number of HP or MP, those far away or those close by.

    Those are very complicated things ro be tracking as a MMO player but they could adapt them to FFXIV.

    The state of healing spells is rather stale, everything is either a point blank AoE or Single target heal.

    Arithmetitian could introduce powerful and complex new healing mechanics, such as Bouncing Healing buffs, Triple targeting heals, Distance variable potency heals, Damage and Healing tied effects, Damage reflecting buffs, Accumulative healing bombs(Think of Wildfire from Mch but as a healing ability) , HP State reverting/swaping, percentage based healing.
    (5)

  4. #134
    Player
    LalafellDown's Avatar
    Join Date
    Sep 2015
    Posts
    761
    Character
    Ultima Ultima
    World
    Tonberry
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by BasicBlake View Post
    Are you animation locked? Do you take damage while you are running across the map with these abilities?
    While the combat medic casts the Raise ability the animation would be a stretcher coming up from the ground lifting the fallen player while a panicking chibi angel dressed as a medic defibrillates the player.

    The healing abilities for the combat medic would be shooting syringes to heal players.

    Something creative and funny would be an enjoyable experience playing the class.
    (1)

  5. #135
    Player
    BasicBlake's Avatar
    Join Date
    Apr 2020
    Location
    Gridania
    Posts
    504
    Character
    Basic Blake
    World
    Cactuar
    Main Class
    Red Mage Lv 90
    Not sure if anyone in here plays FFXI still but I found out recently a Chemist Trust healer was put in the game: https://ffxiclopedia.fandom.com/wiki/Trust:_Monberaux
    (3)

  6. #136
    Player
    FoxCh40s's Avatar
    Join Date
    Feb 2020
    Posts
    332
    Character
    Source Eldion
    World
    Faerie
    Main Class
    Scholar Lv 90
    Quote Originally Posted by BasicBlake View Post
    Not sure if anyone in here plays FFXI still but I found out recently a Chemist Trust healer was put in the game: https://ffxiclopedia.fandom.com/wiki/Trust:_Monberaux
    Every job weve ever gotten has been an iteration of the Tactics version of the Job; therefore, they would not follow 11's standards to give us a new job. The exception is Gunbreaker, but regardless.

    Chemist is a high doubt for me; Salvemaker or Cannoneer? Unlikely, but more possible.
    (0)

  7. #137
    Player Mindiori's Avatar
    Join Date
    Jul 2016
    Posts
    163
    Character
    Reika Hanehara
    World
    Ragnarok
    Main Class
    Archer Lv 70
    Taking into account the further skill pruning and simplification next expansion, anything complex or out of phase with the 'difficulty' of scholar and pr-existent brackets is a no. So you can exclude anything with any depth or thought. It would have to be a different gimmick of sorts with the same net effect, to fit the homogenization of the classes going forward. Which really does limit their creativity. I am no big healer player but my duo'ing partner is and so I am curious as to what they manage to make of it. A new healer is obviously long overdue. Not sure how you've all had the patience to wait, considering how nauseatingly boring your current options have become.
    (4)

  8. #138
    Player
    Claire_Pendragon's Avatar
    Join Date
    Apr 2011
    Location
    Limsa Lominsa
    Posts
    1,619
    Character
    Claire Pendragon
    World
    Mateus
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by FoxCh40s View Post
    Every job weve ever gotten has been an iteration of the Tactics version of the Job; therefore, they would not follow 11's standards to give us a new job. The exception is Gunbreaker, but regardless.

    Chemist is a high doubt for me; Salvemaker or Cannoneer? Unlikely, but more possible.
    Eh? I assume im misunderstanding what you mean. Im reading this as "PLD was based on the weapon/armor breaking job in FFT" and "SMN was based on the AoE only burst DPS" ect.
    List of inaccurate comparisons to the tactics versions: PLD(Knight), BRD, DNC, SMN, BLU (squires ability, otherwise FFTA), DRK (Fairly sure its not based on this), SCH, AST, and SAM.
    Then you have a bit of a grey area, in the following, depending on your opinion on whats counts or not; NIN, MCH, MNK, BLM, DRG, and WHM. Leaving us off with the only jobs that come close to a FFT (or FFTA) comparison... RDM. Thats it. (And its not locked behind vierra only, but the job is at least very close to what it could be in FFTA)
    (0)
    CLAIRE PENDRAGON

  9. #139
    Player
    BasicBlake's Avatar
    Join Date
    Apr 2020
    Location
    Gridania
    Posts
    504
    Character
    Basic Blake
    World
    Cactuar
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by FoxCh40s View Post
    Every job weve ever gotten has been an iteration of the Tactics version of the Job; therefore, they would not follow 11's standards to give us a new job. The exception is Gunbreaker, but regardless.

    Chemist is a high doubt for me; Salvemaker or Cannoneer? Unlikely, but more possible.
    This is 100% not true and I will let you refer to Claire's post about this. And while you are entitled to your opinion on doubting chemist, it's just as valid as other people's feelings for wanting it.

    If we get chemist, or if we dont, I wont be playing it either way. I was showing an iteration of chemist that is showing that chemist can be a healer. The trusts abilities are all item names and heals, so it "can" be done. Salvemaker just sounds like semantics, who cares what it's called based on what it does.
    (3)

  10. #140
    Player
    FoxCh40s's Avatar
    Join Date
    Feb 2020
    Posts
    332
    Character
    Source Eldion
    World
    Faerie
    Main Class
    Scholar Lv 90
    Quote Originally Posted by BasicBlake View Post
    This is 100% not true and I will let you refer to Claire's post about this. And while you are entitled to your opinion on doubting chemist, it's just as valid as other people's feelings for wanting it.

    If we get chemist, or if we dont, I wont be playing it either way. I was showing an iteration of chemist that is showing that chemist can be a healer. The trusts abilities are all item names and heals, so it "can" be done. Salvemaker just sounds like semantics, who cares what it's called based on what it does.
    I was really talking about the naming. They wont call it Chemist because of Alchemist; they'll likely draw on another source for naming like they did for Gunbreaker.

    I also said that each job has been an iteration of a Tactics based job, I never said copy. Every single job weve gotten, besides Gunbreaker, has been a job that has been in Final Fantasy Tactics. There is much love for the series in the world, and even to the point of the creator of the lore and overseer of the Ivalcian lore has been invited to write the story for the Relic Quest.

    Hence, it will not be called Chemist due to confliction with Alchemist, but it could share features and abilities with it, just under a different name i.e. Salvemaker (Bravely Default, or Rebooted Final Fantasy) or Cannoneer (Tactics A2, and a Ronso based job as well).
    (0)

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