Results -9 to 0 of 196

Threaded View

  1. #11
    Player
    Mychael's Avatar
    Join Date
    Nov 2011
    Location
    Gridania
    Posts
    917
    Character
    Justin Beiber
    World
    Ridill
    Main Class
    Archer Lv 1
    Quote Originally Posted by Slyvannas View Post
    city to city travel should be hard to get. like the airship pass in 11 it shouldnt be obtained easy and require a large amount of Gil or high GC rank or nation reputation
    This isn't really on-topic, but I have to agree that getting to all three cities on the first day was kind of boring. :/ And just like a lot of conveniences, no one's going to wait for you to take the long way.

    @BrusselSprout
    I think she's talking about a one-time fee. In XI there was an absurd amount of gil you could pay, *or* you could finish a certain rank mission to get a pass to use the inter-city travel at all.

    Annnd on-topic: I don't care about intra-city transportation in Ul'dah, but I would love for it to not take so long to get around Grinadia and LL. While I would have to agree with you all about this being a "step in the direction" of the /teleport(anywhere) bit, I think we all know SE well enough to know that that'll never happen. Teleports around the world, like anima, are nothing new (The little floating consoles in XIII, orange crystals in XII, etc.), and to be honest, considering the vast worlds SE created in most games (sadly, not XIV....) they're almost necessary. Teleports around the cities are also nothing new, and hardly break a game. I still can't think of a single FF game where you didn't spend huge amounts of time getting from point A to point B.

    I should really stop ninja-ing my posts. D=


    Quote Originally Posted by Fiosha_Maureiba View Post
    I believe they may be masters of baiting.
    (0)
    Last edited by Mychael; 01-31-2012 at 07:14 AM.