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  1. #6
    Player
    Claire_Pendragon's Avatar
    Join Date
    Apr 2011
    Location
    Limsa Lominsa
    Posts
    1,619
    Character
    Claire Pendragon
    World
    Mateus
    Main Class
    Red Mage Lv 100
    Maybe my memory is failing, but im pretty sure your companion from 1.0 WAS your retainer. (I know the thread is old)
    But in all seriousness, I would love to see this all work out as well.
    -Trust members should have unique dialogue, and can use limit breaks.
    -Squadrons require more work to keep them up to par (initially) and work as generalized filler characters (or like replacement NPCs who only temporarily work as trust members, like the 2 in ShB) They can also be leveled up through training.
    -Retainers would also be like Squadron members in effectiveness, except the ONLY level up from ventures. They are only used if you dont have squadrons available, or you really just want the retainer with ya.
    -Chocobos would technically be the worst option. They default to the DPS role, unless you have points ONLY into healer/tank roles, for healer/tank positions in the group. If you dont have enough points into healer/tank, the game gives u a strong warning before you enter. if your chocobo has a mixture of roles, the game will also warn u the chocobo will hardly use healer/tank role actions while defaulted to the DPS role. (Only if u agree to the warning, can u enter the dungeon, which may end up a failure) like retainers, they only level up outside of dungeons. (killing enemies in dungeons does count towards your challenge log though)
    all but trusts are weaker in that they cant use limit breaks. the other options are just there for fun, more than anything.
    (1)
    Last edited by Claire_Pendragon; 05-07-2020 at 01:17 AM.